mirror of
https://github.com/rangermix/TwitchDropsMiner.git
synced 2026-05-26 15:13:32 +00:00
- unify game selection and expectation logic - refactore settings and settings manager - formatting and coverage and precommit hook
435 lines
13 KiB
Python
435 lines
13 KiB
Python
from __future__ import annotations
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import asyncio
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import logging
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from pathlib import Path
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from typing import TYPE_CHECKING
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import socketio
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from fastapi import FastAPI, HTTPException
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from fastapi.middleware.cors import CORSMiddleware
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from fastapi.responses import FileResponse, HTMLResponse
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from fastapi.staticfiles import StaticFiles
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from pydantic import BaseModel
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if TYPE_CHECKING:
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import uvicorn
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from src.core.client import Twitch
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from src.web.gui_manager import WebGUIManager
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logger = logging.getLogger("TwitchDrops")
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# Create FastAPI app
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app = FastAPI(title="Twitch Drops Miner Web", version="1.0.0")
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# Add CORS middleware
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app.add_middleware(
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CORSMiddleware,
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allow_origins=["*"], # In production, specify exact origins
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allow_credentials=True,
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allow_methods=["*"],
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allow_headers=["*"],
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)
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# Create Socket.IO server
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sio = socketio.AsyncServer(
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async_mode="asgi", cors_allowed_origins="*", logger=False, engineio_logger=False
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)
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# Wrap with ASGI app
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socket_app = socketio.ASGIApp(sio, app)
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# Global references (set by main.py)
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gui_manager: WebGUIManager | None = None
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twitch_client: Twitch | None = None
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_server_instance: uvicorn.Server | None = None
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def set_managers(gui: WebGUIManager, twitch: Twitch):
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"""Called by main.py to set up references"""
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global gui_manager, twitch_client
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gui_manager = gui
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twitch_client = twitch
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gui.set_socketio(sio)
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# Pydantic models for API
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class LoginRequest(BaseModel):
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username: str
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password: str
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token: str = ""
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class ChannelSelectRequest(BaseModel):
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channel_id: int
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class SettingsUpdate(BaseModel):
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games_to_watch: list[str] | None = None
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dark_mode: bool | None = None
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language: str | None = None
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proxy: str | None = None
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connection_quality: int | None = None
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minimum_refresh_interval_minutes: int | None = None
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inventory_filters: dict | None = None
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mining_benefits: dict[str, bool] | None = None
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class ProxyVerifyRequest(BaseModel):
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proxy: str
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# ==================== REST API Endpoints ====================
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@app.get("/", response_class=HTMLResponse)
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async def serve_index():
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"""Serve the main web interface"""
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# Web files are in project_root/web/, we're in project_root/src/web/
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web_dir = Path(__file__).parent.parent.parent / "web"
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index_file = web_dir / "index.html"
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logger.debug(
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f"Looking for web files: __file__={__file__}, web_dir={web_dir}, index_file={index_file}, exists={index_file.exists()}"
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)
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if index_file.exists():
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return FileResponse(index_file)
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return HTMLResponse(
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content=f"<h1>Twitch Drops Miner</h1><p>Web interface files not found. Please check installation.</p><p>Debug: Looking for {index_file}</p>",
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status_code=500,
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)
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@app.get("/api/status")
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async def get_status():
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"""Get current application status"""
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if not gui_manager or not twitch_client:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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return {
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"status": gui_manager.status.get(),
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"login": gui_manager.login.get_status(),
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"manual_mode": twitch_client.get_manual_mode_info(),
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}
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@app.get("/api/channels")
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async def get_channels():
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"""Get list of tracked channels"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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return {"channels": gui_manager.channels.get_channels()}
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@app.post("/api/channels/select")
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async def select_channel(request: ChannelSelectRequest):
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"""Select a channel to watch"""
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if not gui_manager or not twitch_client:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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# Validate channel exists
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channel = twitch_client.channels.get(request.channel_id)
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if not channel:
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raise HTTPException(status_code=404, detail="Channel not found")
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# Validate channel has a game
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if not channel.game:
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raise HTTPException(status_code=400, detail="Channel is not playing any game")
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# Warn if channel has no drops (shouldn't happen if GUI is filtering correctly)
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if not any(campaign.can_earn(channel) for campaign in twitch_client.inventory):
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logger.warning(f"User selected channel {channel.name} but it has no available drops")
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gui_manager.select_channel(request.channel_id)
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# Trigger channel switch to apply the selection
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from src.config import State
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twitch_client.change_state(State.CHANNEL_SWITCH)
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return {"success": True}
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@app.get("/api/campaigns")
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async def get_campaigns():
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"""Get campaign inventory"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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return {"campaigns": gui_manager.inv.get_campaigns()}
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@app.get("/api/console")
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async def get_console_history():
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"""Get console output history"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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return {"lines": gui_manager.output.get_history()}
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@app.get("/api/settings")
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async def get_settings():
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"""Get current settings"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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return gui_manager.settings.get_settings()
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@app.get("/api/languages")
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async def get_languages():
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"""Get available languages"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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return gui_manager.settings.get_languages()
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@app.get("/api/translations")
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async def get_translations():
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"""Get translations for current language"""
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from src.i18n.translator import _
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# Return the full Translation object
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return _.t
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@app.post("/api/settings")
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async def update_settings(settings: SettingsUpdate):
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"""Update application settings"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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settings_dict = settings.dict(exclude_unset=True)
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gui_manager.settings.update_settings(settings_dict)
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return {"success": True, "settings": gui_manager.settings.get_settings()}
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@app.post("/api/settings/verify-proxy")
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async def verify_proxy(request: ProxyVerifyRequest):
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"""Verify proxy connectivity"""
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import time
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import aiohttp
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proxy_url = request.proxy.strip()
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if not proxy_url:
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return {"success": False, "message": "Proxy URL is empty"}
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try:
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start_time = time.time()
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# Test connection to Twitch
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async with (
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aiohttp.ClientSession() as session,
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session.get("https://www.twitch.tv", proxy=proxy_url, timeout=10) as response,
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):
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# Just checking if we can connect and get a response
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if response.status < 500:
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latency = round((time.time() - start_time) * 1000)
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return {
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"success": True,
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"message": f"Connected! ({latency}ms)",
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"latency": latency,
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}
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else:
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return {
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"success": False,
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"message": f"Proxy reachable but returned {response.status}",
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}
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except Exception as e:
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return {"success": False, "message": f"Connection failed: {str(e)}"}
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@app.get("/api/version")
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async def get_version():
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"""Get current application version and check for updates"""
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import aiohttp
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from src.version import __version__
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current_version = __version__
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latest_version = None
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update_available = False
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download_url = None
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try:
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# Check GitHub API for latest release
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async with (
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aiohttp.ClientSession() as session,
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session.get(
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"https://api.github.com/repos/rangermix/TwitchDropsMiner/releases/latest", timeout=5
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) as response,
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):
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if response.status == 200:
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data = await response.json()
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latest_version = data.get("tag_name", "").lstrip("v")
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download_url = data.get("html_url")
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# Compare versions (simple string comparison works for semantic versioning)
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if latest_version and latest_version > current_version:
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update_available = True
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except Exception as e:
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logger.warning(f"Failed to check for updates: {str(e)}")
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return {
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"current_version": current_version,
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"latest_version": latest_version,
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"update_available": update_available,
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"download_url": download_url or "https://github.com/rangermix/TwitchDropsMiner/releases",
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}
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@app.post("/api/login")
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async def submit_login(login_data: LoginRequest):
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"""Submit login credentials"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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gui_manager.login.submit_login(login_data.username, login_data.password, login_data.token)
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return {"success": True}
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@app.post("/api/oauth/confirm")
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async def confirm_oauth():
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"""Confirm OAuth code has been entered by user"""
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if not gui_manager:
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raise HTTPException(status_code=503, detail="GUI not initialized")
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# Just set the event to signal the user has acknowledged the code
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gui_manager.login._login_event.set()
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return {"success": True}
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@app.post("/api/reload")
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async def trigger_reload():
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"""Trigger application reload"""
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if not twitch_client:
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raise HTTPException(status_code=503, detail="Twitch client not initialized")
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from src.config import State
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twitch_client.change_state(State.INVENTORY_FETCH)
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return {"success": True}
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@app.post("/api/close")
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async def trigger_close():
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"""Trigger application shutdown"""
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if not twitch_client:
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raise HTTPException(status_code=503, detail="Twitch client not initialized")
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twitch_client.close()
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return {"success": True}
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@app.post("/api/mode/exit-manual")
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async def exit_manual_mode():
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"""Exit manual mode and return to automatic channel selection"""
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if not twitch_client:
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raise HTTPException(status_code=503, detail="Twitch client not initialized")
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if not twitch_client.is_manual_mode():
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return {"success": False, "message": "Not in manual mode"}
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twitch_client.exit_manual_mode("User requested")
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return {"success": True}
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# ==================== Socket.IO Events ====================
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@sio.event
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async def connect(sid, environ):
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"""Client connected"""
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logger.info(f"Web client connected: {sid}")
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# Send initial state to new client
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if gui_manager and twitch_client:
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await sio.emit(
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"initial_state",
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{
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"status": gui_manager.status.get(),
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"channels": gui_manager.channels.get_channels(),
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"campaigns": gui_manager.inv.get_campaigns(),
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"console": gui_manager.output.get_history(),
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"settings": gui_manager.settings.get_settings(),
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"login": gui_manager.login.get_status(),
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"manual_mode": twitch_client.get_manual_mode_info(),
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"current_drop": gui_manager.progress.get_current_drop(),
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"wanted_items": gui_manager.get_wanted_game_tree(),
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},
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room=sid,
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)
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@sio.event
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async def disconnect(sid):
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"""Client disconnected"""
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logger.info(f"Web client disconnected: {sid}")
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@sio.event
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async def request_login(sid):
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"""Client requested login form submission"""
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logger.info(f"Login request from client: {sid}")
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# The actual login data comes via REST API
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@sio.event
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async def request_reload(sid):
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"""Client requested application reload"""
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if twitch_client:
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from src.config import State
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twitch_client.change_state(State.INVENTORY_FETCH)
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@sio.event
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async def get_wanted_items(sid):
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"""Client requested wanted items list"""
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if gui_manager:
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await sio.emit("wanted_items_update", gui_manager.get_wanted_game_tree(), to=sid)
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# Mount static files (CSS, JS, images)
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# Web files are in project_root/web/, we're in project_root/src/web/
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web_dir = Path(__file__).parent.parent.parent / "web"
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if web_dir.exists():
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static_dir = web_dir / "static"
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if static_dir.exists():
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app.mount("/static", StaticFiles(directory=static_dir), name="static")
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# Development server runner
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async def run_server(host: str = "0.0.0.0", port: int = 8080):
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"""Run the web server (used for development/testing)"""
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global _server_instance
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import uvicorn
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config = uvicorn.Config(socket_app, host=host, port=port, log_level="info", access_log=False)
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server = uvicorn.Server(config)
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_server_instance = server
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try:
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await server.serve()
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finally:
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_server_instance = None
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async def shutdown_server():
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"""Gracefully shutdown the web server"""
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if _server_instance:
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logger.info("Setting server.should_exit = True")
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_server_instance.should_exit = True
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# Give the server a moment to process the shutdown signal
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# The uvicorn server checks should_exit periodically
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await asyncio.sleep(0.1)
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if __name__ == "__main__":
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# For standalone testing
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asyncio.run(run_server())
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