mirror of
https://github.com/rangermix/TwitchDropsMiner.git
synced 2026-05-26 15:13:32 +00:00
Update proxy branch with the new websocket implementation
This commit is contained in:
@@ -1,14 +1,13 @@
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from __future__ import annotations
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import re
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import json
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import asyncio
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import logging
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from base64 import b64encode
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from functools import cached_property
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from typing import Any, SupportsInt, TYPE_CHECKING
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from utils import Game, invalidate_cache
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from utils import invalidate_cache, json_minify, Game
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from exceptions import MinerException, RequestException
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from constants import BASE_URL, GQL_OPERATIONS, ONLINE_DELAY, DROPS_ENABLED_TAG, URLType
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@@ -326,8 +325,7 @@ class Channel:
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}
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}
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]
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json_event = json.dumps(payload, separators=(",", ":"))
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return {"data": (b64encode(json_event.encode("utf8"))).decode("utf8")}
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return {"data": (b64encode(json_minify(payload).encode("utf8"))).decode("utf8")}
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async def send_watch(self) -> bool:
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"""
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@@ -33,6 +33,23 @@ class RequestException(MinerException):
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super().__init__("Unknown error during request")
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class WebsocketClosed(RequestException):
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"""
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Raised when the websocket connection has been closed.
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Attributes:
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-----------
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received: bool
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`True` if the closing was caused by our side receiving a close frame, `False` otherwise.
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"""
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def __init__(self, *args: object, received: bool = False):
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if args:
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super().__init__(*args)
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else:
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super().__init__("Websocket has been closed")
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self.received: bool = received
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class LoginException(RequestException):
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"""
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Raised when an exception occurs during login phase.
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4
main.py
4
main.py
@@ -17,10 +17,6 @@ try:
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import aiohttp # noqa
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except ModuleNotFoundError as exc:
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raise ImportError("You have to run 'pip install aiohttp' first") from exc
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try:
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import websockets # noqa
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except ModuleNotFoundError as exc:
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raise ImportError("You have to run 'pip install websockets' first") from exc
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try:
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import pystray # noqa
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except ModuleNotFoundError as exc:
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@@ -1,4 +1,3 @@
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aiohttp>2.0,<4.0
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Pillow
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pystray
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websockets>10.0
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119
twitch.py
119
twitch.py
@@ -72,7 +72,9 @@ class Twitch:
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# Maintenance task
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self._mnt_task: asyncio.Task[None] | None = None
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def initialize(self) -> None:
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async def get_session(self) -> aiohttp.ClientSession:
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if self._session is not None:
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return self._session
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cookie_jar = aiohttp.CookieJar()
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if COOKIES_PATH.exists():
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cookie_jar.load(COOKIES_PATH)
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@@ -81,6 +83,7 @@ class Twitch:
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headers={"User-Agent": USER_AGENT},
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timeout=aiohttp.ClientTimeout(connect=5, total=10),
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)
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return self._session
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async def shutdown(self) -> None:
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start_time = time()
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@@ -135,7 +138,7 @@ class Twitch:
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def prevent_close(self):
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"""
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Called when the application window has to be prevented from closing, even after the user
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closes it with X. Usually used solely to display tracebacks drom the closing sequence.
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closes it with X. Usually used solely to display tracebacks from the closing sequence.
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"""
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self.gui.prevent_close()
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@@ -203,6 +206,7 @@ class Twitch:
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self._state_change.clear()
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elif self._state is State.INVENTORY_FETCH:
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await self.fetch_inventory()
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self.gui.set_games(set(campaign.game for campaign in self.inventory))
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self.change_state(State.GAMES_UPDATE)
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elif self._state is State.GAMES_UPDATE:
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# Figure out which games to watch, and claim the drops we can
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@@ -222,14 +226,15 @@ class Twitch:
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game = campaign.game
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if (
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game not in self.games # isn't already there
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and game.name not in exclude # isn't excluded
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# isn't excluded by priority_only
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and game.name not in exclude # and isn't excluded
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# and isn't excluded by priority_only
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and (not priority_only or game.name in priority)
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and campaign.can_earn() # campaign can be progressed
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and campaign.can_earn() # and can be progressed (active required)
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):
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# non-excluded games with no priority, are placed last, below priority ones
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self.games[game] = priorities.get(game.name, 0)
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self.gui.set_games(self.games.keys())
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full_cleanup = True
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self.restart_watching()
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self.change_state(State.CHANNELS_CLEANUP)
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elif self._state is State.CHANNELS_CLEANUP:
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if not self.games or full_cleanup:
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@@ -330,13 +335,14 @@ class Twitch:
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])
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# relink watching channel after cleanup,
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# or stop watching it if it no longer qualifies
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# NOTE: this replaces 'self.watching_channel's internal value with the new object
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is not None:
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new_watching = channels.get(watching_channel.id)
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if new_watching is not None and self.can_watch(new_watching):
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self.watch(new_watching)
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else:
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# we're removing a channel we're watching
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# we've removed a channel we were watching
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self.stop_watching()
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# pre-display the active drop with a substracted minute
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for channel in channels.values():
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@@ -349,36 +355,34 @@ class Twitch:
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elif self._state is State.CHANNEL_SWITCH:
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# Change into the selected channel, stay in the watching channel,
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# or select a new channel that meets the required conditions
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priority_channels: list[Channel] = []
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selected_channel = self.gui.channels.get_selection()
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if selected_channel is not None:
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self.gui.channels.clear_selection()
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priority_channels.append(selected_channel)
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is not None:
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priority_channels.append(watching_channel)
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# If there's no selected channel, change into a channel we can watch
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new_watching = None
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for channel in priority_channels:
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if self.can_watch(channel):
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new_watching = channel
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break
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if new_watching is None:
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selected_channel = self.gui.channels.get_selection()
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if selected_channel is not None and self.can_watch(selected_channel):
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# selected channel is checked first, and set as long as we can watch it
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new_watching = selected_channel
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else:
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# other channels additionally need to have a good reason
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# for a switch (including the watching one)
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# NOTE: we need to sort the channels every time because one channel
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# can end up streaming any game, since channels aren't game-tied
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# can end up streaming any game - channels aren't game-tied
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for channel in sorted(channels.values(), key=self._game_key):
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if self.can_watch(channel):
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if self.can_watch(channel) and self.should_switch(channel):
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new_watching = channel
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break
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if new_watching is not None:
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self.watch(channel)
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# break the state change chain by clearing the flag
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self._state_change.clear()
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else:
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is None and new_watching is None:
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# not watching anything and there isn't anything to watch either
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self.gui.print(
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"No available channels to watch. Waiting for an ONLINE channel..."
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)
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self.change_state(State.IDLE)
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else:
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if new_watching is not None:
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# if we have a better switch target - do so
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# otherwise, continue watching what we had before
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self.watch(new_watching)
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# break the state change chain by clearing the flag
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self._state_change.clear()
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elif self._state is State.EXIT:
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# we've been requested to exit the application
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break
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@@ -386,8 +390,7 @@ class Twitch:
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# post-main-loop code goes here
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async def _watch_sleep(self, delay: float) -> None:
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# we use wait_for here to allow an asyncio.sleep that can be ended prematurely,
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# without cancelling the containing task
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# we use wait_for here to allow an asyncio.sleep-like that can be ended prematurely
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self._watching_restart.clear()
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with suppress(asyncio.TimeoutError):
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await asyncio.wait_for(self._watching_restart.wait(), timeout=delay)
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@@ -432,6 +435,8 @@ class Twitch:
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else:
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drop.update_minutes(drop_data["currentMinutesWatched"])
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drop.display()
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else:
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use_active = True
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if use_active:
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# Sometimes, even GQL fails to give us the correct drop.
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# In that case, we can use the locally cached inventory to try
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@@ -461,6 +466,9 @@ class Twitch:
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await asyncio.sleep(60)
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def can_watch(self, channel: Channel) -> bool:
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"""
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Determines if the given channel qualifies as a watching candidate.
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"""
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if not self.games:
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return False
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return (
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@@ -472,6 +480,28 @@ class Twitch:
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and any(campaign.can_earn(channel) for campaign in self.inventory)
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)
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def should_switch(self, channel: Channel) -> bool:
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"""
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Determines if the given channel qualifies as a switch candidate.
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"""
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watching_channel = self.watching_channel.get_with_default(None)
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channel_order = self._game_key(channel)
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if watching_channel is not None:
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watching_order = self._game_key(watching_channel)
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else:
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# stub it with some high value, it doesn't really matter
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# since 'is None' check returns earlier anyway
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watching_order = 1
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return (
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watching_channel is None # there's no current watching channel
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# or this channel's game is higher order than the watching one's
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# NOTE: order is tied to the priority list position, so lower == higher
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or channel_order < watching_order
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or channel_order == watching_order # or the order is the same
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# and this channel has priority over the watching channel
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and channel.priority > watching_channel.priority
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)
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def watch(self, channel: Channel):
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self.gui.channels.set_watching(channel)
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self.watching_channel.set(channel)
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@@ -516,23 +546,9 @@ class Twitch:
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Called by a Channel when it goes online (after pending).
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"""
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logger.debug(f"{channel.name} goes ONLINE")
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channel_order = self._game_key(channel)
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is not None:
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watching_order = self._game_key(watching_channel)
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else:
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watching_order = 1
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if (
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(
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self._state is State.IDLE # we're currently idle
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or watching_channel is None # or aren't watching anything
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# or this channel is higher order than the watching one
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# NOTE: order is tied to the list position, so lower == higher
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or channel_order < watching_order
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or channel_order == watching_order # or the order is the same
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and channel.priority # and this channel has priority
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and not watching_channel.priority # and we're watching a non-priority channel
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) and self.can_watch(channel)
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self.can_watch(channel) # we can watch the channel that just got ONLINE
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and self.should_switch(channel) # and we should!
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):
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self.gui.print(f"{channel.name} goes ONLINE, switching...")
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self.watch(channel)
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@@ -763,12 +779,10 @@ class Twitch:
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logger.debug("Checking login")
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login_form.update("Logging in...", None)
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# NOTE: We need this here because of the jar being accessed
|
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if self._session is None:
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self.initialize()
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assert self._session is not None
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session = await self.get_session()
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url = URL(BASE_URL)
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assert url.host is not None
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jar = cast(aiohttp.CookieJar, self._session.cookie_jar)
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jar = cast(aiohttp.CookieJar, session.cookie_jar)
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for attempt in range(2):
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cookie = jar.filter_cookies(url)
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if not cookie:
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@@ -810,10 +824,7 @@ class Twitch:
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async def request(
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self, method: str, url: str, *, attempts: int = 5, **kwargs
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||||
) -> abc.AsyncIterator[aiohttp.ClientResponse]:
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session = self._session
|
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if session is None:
|
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self.initialize()
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assert session is not None
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session = await self.get_session()
|
||||
method = method.upper()
|
||||
if self.settings.proxy and "proxy" not in kwargs:
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kwargs["proxy"] = self.settings.proxy
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70
utils.py
70
utils.py
@@ -6,6 +6,7 @@ import random
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import string
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||||
import asyncio
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import logging
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import traceback
|
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from enum import Enum
|
||||
from pathlib import Path
|
||||
from functools import wraps
|
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@@ -34,7 +35,21 @@ _D = TypeVar("_D") # default
|
||||
_P = ParamSpec("_P") # params
|
||||
_JSON_T = TypeVar("_JSON_T", bound=Mapping[Any, Any])
|
||||
logger = logging.getLogger("TwitchDrops")
|
||||
NONCE_CHARS = string.ascii_letters + string.digits
|
||||
|
||||
|
||||
def format_traceback(exc: BaseException, **kwargs: Any) -> str:
|
||||
"""
|
||||
Like `traceback.print_exc` but returns a string. Uses the passed-in exception.
|
||||
Any additional `**kwargs` are passed to the underlaying `traceback.format_exception`.
|
||||
"""
|
||||
return ''.join(traceback.format_exception(type(exc), exc, **kwargs))
|
||||
|
||||
|
||||
def json_minify(data: JsonType | list[JsonType]) -> str:
|
||||
"""
|
||||
Returns minified JSON for payload usage.
|
||||
"""
|
||||
return json.dumps(data, separators=(',', ':'))
|
||||
|
||||
|
||||
def resource_path(relative_path: Path | str) -> Path:
|
||||
@@ -56,6 +71,9 @@ def timestamp(string: str) -> datetime:
|
||||
return datetime.strptime(string, "%Y-%m-%dT%H:%M:%SZ").replace(tzinfo=timezone.utc)
|
||||
|
||||
|
||||
NONCE_CHARS = string.ascii_letters + string.digits
|
||||
|
||||
|
||||
def create_nonce(length: int = 30) -> str:
|
||||
return ''.join(random.choices(NONCE_CHARS, k=length))
|
||||
|
||||
@@ -110,7 +128,7 @@ def _serialize(obj: Any) -> Any:
|
||||
|
||||
|
||||
_MISSING = object()
|
||||
serialize_env: dict[str, Callable[[Any], object]] = {
|
||||
SERIALIZE_ENV: dict[str, Callable[[Any], object]] = {
|
||||
"set": set,
|
||||
"datetime": lambda d: datetime.fromtimestamp(d, timezone.utc),
|
||||
"URL": yarl.URL,
|
||||
@@ -130,8 +148,8 @@ def _remove_missing(obj: JsonType) -> JsonType:
|
||||
def _deserialize(obj: JsonType) -> Any:
|
||||
if "__type" in obj:
|
||||
obj_type = obj["__type"]
|
||||
if obj_type in serialize_env:
|
||||
return serialize_env[obj_type](obj["data"])
|
||||
if obj_type in SERIALIZE_ENV:
|
||||
return SERIALIZE_ENV[obj_type](obj["data"])
|
||||
else:
|
||||
return _MISSING
|
||||
return obj
|
||||
@@ -150,6 +168,50 @@ def json_save(path: Path, contents: Mapping[Any, Any]) -> None:
|
||||
json.dump(contents, file, default=_serialize, sort_keys=True, indent=4)
|
||||
|
||||
|
||||
class ExponentialBackoff:
|
||||
def __init__(
|
||||
self,
|
||||
*,
|
||||
base: float = 2,
|
||||
variance: float | tuple[float, float] = 0.1,
|
||||
shift: float = -1,
|
||||
maximum: float = 300,
|
||||
):
|
||||
if base <= 1:
|
||||
raise ValueError("base has to be greater than 1")
|
||||
self.exp: int = 0
|
||||
self.base: float = float(base)
|
||||
self.shift: float = float(shift)
|
||||
self.maximum: float = float(maximum)
|
||||
self.variance_min: float
|
||||
self.variance_max: float
|
||||
if isinstance(variance, tuple):
|
||||
self.variance_min, self.variance_max = variance
|
||||
else:
|
||||
self.variance_min = 1 - variance
|
||||
self.variance_max = 1 + variance
|
||||
|
||||
def __iter__(self) -> abc.Iterator[float]:
|
||||
return self
|
||||
|
||||
def __next__(self) -> float:
|
||||
value: float = (
|
||||
pow(self.base, self.exp)
|
||||
* random.uniform(self.variance_min, self.variance_max)
|
||||
+ self.shift
|
||||
)
|
||||
if value > self.maximum:
|
||||
return self.maximum
|
||||
# NOTE: variance can cause the returned value to be lower than the previous one already,
|
||||
# so this should be safe to move past the first return,
|
||||
# to prevent the exponent from getting very big after reaching max and many iterations
|
||||
self.exp += 1
|
||||
return value
|
||||
|
||||
def reset(self) -> None:
|
||||
self.exp = 0
|
||||
|
||||
|
||||
class OrderedSet(MutableSet[_T]):
|
||||
"""
|
||||
Implementation of a set that preserves insertion order,
|
||||
|
||||
99
websocket.py
99
websocket.py
@@ -7,32 +7,36 @@ from time import time
|
||||
from contextlib import suppress
|
||||
from typing import TYPE_CHECKING
|
||||
|
||||
from websockets.exceptions import ConnectionClosed, ConnectionClosedOK
|
||||
from websockets.client import WebSocketClientProtocol, connect as websocket_connect
|
||||
import aiohttp
|
||||
|
||||
from exceptions import MinerException
|
||||
from utils import task_wrapper, create_nonce, AwaitableValue
|
||||
from exceptions import MinerException, WebsocketClosed
|
||||
from constants import PING_INTERVAL, PING_TIMEOUT, MAX_WEBSOCKETS, WS_TOPICS_LIMIT
|
||||
from utils import (
|
||||
task_wrapper, create_nonce, json_minify, format_traceback, AwaitableValue, ExponentialBackoff
|
||||
)
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from collections import abc
|
||||
|
||||
from twitch import Twitch
|
||||
from gui import WebsocketStatus
|
||||
from constants import JsonType, WebsocketTopic
|
||||
|
||||
|
||||
WSMsgType = aiohttp.WSMsgType
|
||||
logger = logging.getLogger("TwitchDrops")
|
||||
ws_logger = logging.getLogger("TwitchDrops.websocket")
|
||||
|
||||
|
||||
class Websocket:
|
||||
def __init__(self, pool: WebsocketPool, index: int):
|
||||
self._pool = pool
|
||||
self._twitch = pool._twitch
|
||||
self._pool: WebsocketPool = pool
|
||||
self._twitch: Twitch = pool._twitch
|
||||
self._ws_gui: WebsocketStatus = self._twitch.gui.websockets
|
||||
# websocket index
|
||||
self._idx: int = index
|
||||
# current websocket connection
|
||||
self._ws: AwaitableValue[WebSocketClientProtocol] = AwaitableValue()
|
||||
self._ws: AwaitableValue[aiohttp.ClientWebSocketResponse] = AwaitableValue()
|
||||
# set when the websocket needs to reconnect
|
||||
self._reconnect_requested = asyncio.Event()
|
||||
# set when the topics changed
|
||||
@@ -61,7 +65,6 @@ class Websocket:
|
||||
)
|
||||
|
||||
def request_reconnect(self):
|
||||
ws_logger.warning(f"Websocket[{self._idx}] requested reconnect.")
|
||||
# reset our ping interval, so we send a PING after reconnect right away
|
||||
self._next_ping = time()
|
||||
self._reconnect_requested.set()
|
||||
@@ -104,20 +107,37 @@ class Websocket:
|
||||
self._twitch.gui.websockets.remove(self._idx)
|
||||
asyncio.create_task(remover())
|
||||
|
||||
async def _backoff_connect(
|
||||
self, ws_url: str, **kwargs
|
||||
) -> abc.AsyncGenerator[aiohttp.ClientWebSocketResponse, None]:
|
||||
session = await self._twitch.get_session()
|
||||
backoff = ExponentialBackoff(**kwargs)
|
||||
for delay in backoff:
|
||||
try:
|
||||
async with session.ws_connect(ws_url, ssl=True) as websocket:
|
||||
backoff.reset()
|
||||
yield websocket
|
||||
except aiohttp.ClientConnectionError:
|
||||
ws_logger.info(
|
||||
f"Websocket[{self._idx}] connection error (sleep: {delay:.3}s)", exc_info=True
|
||||
)
|
||||
await asyncio.sleep(delay)
|
||||
|
||||
@task_wrapper
|
||||
async def _handle(self):
|
||||
# ensure we're logged in before connecting
|
||||
self.set_status("Initializing...")
|
||||
await self._twitch.wait_until_login()
|
||||
ws_logger.info(f"Websocket[{self._idx}] connecting...")
|
||||
self.set_status("Connecting...")
|
||||
# Connect/Reconnect loop
|
||||
async for websocket in websocket_connect(
|
||||
"wss://pubsub-edge.twitch.tv/v1", ssl=True, ping_interval=None
|
||||
async for websocket in self._backoff_connect(
|
||||
"wss://pubsub-edge.twitch.tv/v1", maximum=3*60 # 3 minutes maximum backoff time
|
||||
):
|
||||
# 3 minutes of max backoff
|
||||
websocket.BACKOFF_MAX = 3 * 60 # type: ignore
|
||||
self._ws.set(websocket)
|
||||
self._reconnect_requested.clear()
|
||||
# NOTE: _topics_changed doesn't start set,
|
||||
# because there's no initial topics we can sub to right away
|
||||
self.set_status("Connected")
|
||||
try:
|
||||
try:
|
||||
@@ -128,26 +148,20 @@ class Websocket:
|
||||
finally:
|
||||
self._ws.clear()
|
||||
self._submitted.clear()
|
||||
self._topics_changed.set() # lets the next WS connection resub to the topics
|
||||
# set _topics_changed to let the next WS connection resub to the topics
|
||||
self._topics_changed.set()
|
||||
# A reconnect was requested
|
||||
except ConnectionClosed as exc:
|
||||
if isinstance(exc, ConnectionClosedOK):
|
||||
if exc.rcvd_then_sent:
|
||||
# server closed the connection, not us - reconnect
|
||||
ws_logger.warning(f"Websocket[{self._idx}] got disconnected.")
|
||||
else:
|
||||
# we closed it - exit
|
||||
ws_logger.info(f"Websocket[{self._idx}] stopped.")
|
||||
self.set_status("Disconnected")
|
||||
return
|
||||
except WebsocketClosed as exc:
|
||||
if exc.received:
|
||||
# server closed the connection, not us - reconnect
|
||||
ws_logger.warning(
|
||||
f"Websocket[{self._idx}] closed unexpectedly: {websocket.close_code}"
|
||||
)
|
||||
else:
|
||||
if exc.rcvd is not None:
|
||||
code = exc.rcvd.code
|
||||
elif exc.sent is not None:
|
||||
code = exc.sent.code
|
||||
else:
|
||||
code = -1
|
||||
ws_logger.warning(f"Websocket[{self._idx}] closed unexpectedly: {code}")
|
||||
# we closed it - exit
|
||||
ws_logger.info(f"Websocket[{self._idx}] stopped.")
|
||||
self.set_status("Disconnected")
|
||||
return
|
||||
except Exception:
|
||||
ws_logger.exception(f"Exception in Websocket[{self._idx}]")
|
||||
self.set_status("Reconnecting...")
|
||||
@@ -161,6 +175,7 @@ class Websocket:
|
||||
await self.send({"type": "PING"})
|
||||
elif now >= self._max_pong:
|
||||
# it's been more than 10s and there was no PONG
|
||||
ws_logger.warning(f"Websocket[{self._idx}] didn't receive a PONG, reconnecting...")
|
||||
self.request_reconnect()
|
||||
|
||||
async def _handle_topics(self):
|
||||
@@ -208,10 +223,23 @@ class Websocket:
|
||||
ws = self._ws.get_with_default(None)
|
||||
assert ws is not None
|
||||
while True:
|
||||
raw_message = await ws.recv()
|
||||
message = json.loads(raw_message)
|
||||
ws_logger.debug(f"Websocket[{self._idx}] received: {message}")
|
||||
messages.append(message)
|
||||
raw_message: aiohttp.WSMessage = await ws.receive()
|
||||
ws_logger.debug(f"Websocket[{self._idx}] received: {raw_message}")
|
||||
if raw_message.type is WSMsgType.TEXT:
|
||||
message: JsonType = json.loads(raw_message.data)
|
||||
messages.append(message)
|
||||
continue # shortcut to avoid checking all other elifs if not necessary
|
||||
elif raw_message.type is WSMsgType.CLOSE:
|
||||
raise WebsocketClosed(received=True)
|
||||
elif raw_message.type is WSMsgType.CLOSED:
|
||||
raise WebsocketClosed(received=False)
|
||||
elif raw_message.type is WSMsgType.CLOSING:
|
||||
pass # skip these
|
||||
elif raw_message.type is WSMsgType.ERROR:
|
||||
logger.error(f"Websocket[{self._idx}] error: {format_traceback(raw_message.data)}")
|
||||
raise WebsocketClosed()
|
||||
else:
|
||||
logger.error(f"Websocket[{self._idx}] error: Unknown message: {raw_message}")
|
||||
|
||||
def _handle_message(self, message):
|
||||
# request the assigned topic to process the response
|
||||
@@ -241,6 +269,7 @@ class Websocket:
|
||||
pass
|
||||
elif msg_type == "RECONNECT":
|
||||
# We've received a reconnect request
|
||||
ws_logger.warning(f"Websocket[{self._idx}] requested reconnect.")
|
||||
self.request_reconnect()
|
||||
else:
|
||||
ws_logger.warning(f"Websocket[{self._idx}] received unknown payload: {message}")
|
||||
@@ -271,7 +300,7 @@ class Websocket:
|
||||
assert ws is not None
|
||||
if message["type"] != "PING":
|
||||
message["nonce"] = create_nonce()
|
||||
await ws.send(json.dumps(message, separators=(',', ':')))
|
||||
await ws.send_json(message, dumps=json_minify)
|
||||
ws_logger.debug(f"Websocket[{self._idx}] sent: {message}")
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user