mirror of
https://github.com/rangermix/TwitchDropsMiner.git
synced 2026-06-03 02:49:38 +00:00
Fix the 'watching channel reselect after cleanup' logic to be less binding in terms of game priorities
This commit is contained in:
71
twitch.py
71
twitch.py
@@ -330,13 +330,14 @@ class Twitch:
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])
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# relink watching channel after cleanup,
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# or stop watching it if it no longer qualifies
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# NOTE: this replaces 'self.watching_channel's internal value with the new object
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is not None:
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new_watching = channels.get(watching_channel.id)
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if new_watching is not None and self.can_watch(new_watching):
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self.watch(new_watching)
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else:
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# we're removing a channel we're watching
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# we've removed a channel we were watching
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self.stop_watching()
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# pre-display the active drop with a substracted minute
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for channel in channels.values():
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@@ -349,25 +350,18 @@ class Twitch:
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elif self._state is State.CHANNEL_SWITCH:
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# Change into the selected channel, stay in the watching channel,
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# or select a new channel that meets the required conditions
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priority_channels: list[Channel] = []
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selected_channel = self.gui.channels.get_selection()
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if selected_channel is not None:
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self.gui.channels.clear_selection()
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priority_channels.append(selected_channel)
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is not None:
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priority_channels.append(watching_channel)
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# If there's no selected channel, change into a channel we can watch
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new_watching = None
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for channel in priority_channels:
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if self.can_watch(channel):
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new_watching = channel
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break
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if new_watching is None:
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selected_channel = self.gui.channels.get_selection()
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if selected_channel is not None and self.can_watch(selected_channel):
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# selected channel is checked first, and set as long as we can watch it
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new_watching = selected_channel
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else:
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# other channels additionally need to have a good reason
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# for a switch (including the watching one)
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# NOTE: we need to sort the channels every time because one channel
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# can end up streaming any game, since channels aren't game-tied
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# can end up streaming any game - channels aren't game-tied
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for channel in sorted(channels.values(), key=self._game_key):
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if self.can_watch(channel):
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if self.can_watch(channel) and self.should_switch(channel):
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new_watching = channel
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break
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if new_watching is not None:
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@@ -461,6 +455,9 @@ class Twitch:
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await asyncio.sleep(60)
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def can_watch(self, channel: Channel) -> bool:
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"""
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Determines if the given channel qualifies as a watching candidate.
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"""
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if not self.games:
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return False
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return (
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@@ -472,6 +469,28 @@ class Twitch:
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and any(campaign.can_earn(channel) for campaign in self.inventory)
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)
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def should_switch(self, channel: Channel) -> bool:
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"""
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Determines if the given channel qualifies as a switch candidate.
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"""
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watching_channel = self.watching_channel.get_with_default(None)
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channel_order = self._game_key(channel)
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if watching_channel is not None:
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watching_order = self._game_key(watching_channel)
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else:
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# stub it with some high value, it doesn't really matter
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# since 'is None' check returns earlier anyway
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watching_order = 1
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return (
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watching_channel is None # there's no current watching channel
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# or this channel's game is higher order than the watching one's
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# NOTE: order is tied to the priority list position, so lower == higher
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or channel_order < watching_order
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or channel_order == watching_order # or the order is the same
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# and this channel has priority over the watching channel
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and channel.priority > watching_channel.priority
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)
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def watch(self, channel: Channel):
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self.gui.channels.set_watching(channel)
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self.watching_channel.set(channel)
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@@ -516,23 +535,9 @@ class Twitch:
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Called by a Channel when it goes online (after pending).
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"""
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logger.debug(f"{channel.name} goes ONLINE")
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channel_order = self._game_key(channel)
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watching_channel = self.watching_channel.get_with_default(None)
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if watching_channel is not None:
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watching_order = self._game_key(watching_channel)
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else:
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watching_order = 1
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if (
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(
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self._state is State.IDLE # we're currently idle
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or watching_channel is None # or aren't watching anything
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# or this channel is higher order than the watching one
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# NOTE: order is tied to the list position, so lower == higher
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or channel_order < watching_order
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or channel_order == watching_order # or the order is the same
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and channel.priority # and this channel has priority
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and not watching_channel.priority # and we're watching a non-priority channel
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) and self.can_watch(channel)
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self.can_watch(channel) # we can watch the channel that just got ONLINE
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and self.should_switch(channel) # and we should!
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):
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self.gui.print(f"{channel.name} goes ONLINE, switching...")
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self.watch(channel)
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