mirror of
https://github.com/rangermix/TwitchDropsMiner.git
synced 2026-05-26 07:08:04 +00:00
Add comprehensive translation support for all GUI text
Backend enhancements: - Expand /api/translations endpoint with all available translation strings - Include login form fields, OAuth prompts, progress labels, channel statuses - Add inventory status texts, settings empty messages, help content - Include connection status and viewer/channel count translations Frontend improvements: - Update all input placeholders (username, password, 2FA, search) - Translate all button texts (Login, OAuth confirm, reload, manual mode) - Apply translations to empty state messages across all sections - Translate campaign statuses (Active, Upcoming, Expired, Claimed) - Update channel and viewer count labels - Apply translations to settings empty messages - Update help tab with translated how-it-works and getting-started text - Translate connection status indicators Now supports translating: - Login form (all fields and buttons) - OAuth device code flow prompts - Progress section labels and manual mode controls - Channel list empty states and status labels - Inventory campaign statuses and empty states - Settings section empty messages and labels - Help content sections - Header connection indicators All dynamically rendered content now respects language selection. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
@@ -188,7 +188,7 @@ async def get_translations():
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"""Get GUI translations for current language"""
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from src.i18n.translator import _
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# Return only the GUI section of translations
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# Return comprehensive GUI translations
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return {
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"language": _.current,
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"translations": {
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@@ -200,32 +200,69 @@ async def get_translations():
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},
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"login": {
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"title": _("gui", "login", "name"),
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"status": _("gui", "login", "labels").split("\n")[0].rstrip(":"),
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"status_label": _("gui", "login", "labels").split("\n")[0].rstrip(":"),
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"logged_in": _("gui", "login", "logged_in"),
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"not_logged_in": _("gui", "login", "logged_out"),
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"username": _("gui", "login", "username"),
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"password": _("gui", "login", "password"),
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"twofa_code": _("gui", "login", "twofa_code"),
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"button": _("gui", "login", "button"),
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"oauth_prompt": "Enter this code at:",
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"oauth_activate": "Twitch Activate",
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"oauth_confirm": "I've entered the code",
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},
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"progress": {
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"title": _("gui", "progress", "name"),
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"no_drop": "No active drop", # Not in translations yet
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"current_drop": _("gui", "progress", "drop"),
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"no_drop": "No active drop",
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"drop": _("gui", "progress", "drop").rstrip(":"),
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"game": _("gui", "progress", "game").rstrip(":"),
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"campaign": _("gui", "progress", "campaign").rstrip(":"),
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"remaining": _("gui", "progress", "remaining"),
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"progress_label": _("gui", "progress", "drop_progress").rstrip(":"),
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"return_to_auto": "Return to Auto Mode",
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"manual_mode_info": "Manual Mode: Mining",
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},
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"console": {
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"title": _("gui", "output"),
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},
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"channels": {
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"title": _("gui", "channels", "name"),
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"online": _("gui", "channels", "online"),
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"pending": _("gui", "channels", "pending"),
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"offline": _("gui", "channels", "offline"),
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"no_channels": "No channels tracked yet...",
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"no_channels_for_games": "No channels found for selected games...",
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"channel_count": "channel",
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"channel_count_plural": "channels",
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"viewers": "viewers",
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},
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"inventory": {
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"title": _("gui", "tabs", "inventory"),
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"no_campaigns": "No campaigns loaded yet...",
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"status": {
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"active": _("gui", "inventory", "status", "active"),
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"upcoming": _("gui", "inventory", "status", "upcoming"),
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"expired": _("gui", "inventory", "status", "expired"),
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"claimed": _("gui", "inventory", "status", "claimed"),
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},
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"starts": _("gui", "inventory", "starts"),
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"ends": _("gui", "inventory", "ends"),
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"claimed_drops": "claimed",
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},
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"settings": {
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"title": _("gui", "tabs", "settings"),
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"general": _("gui", "settings", "general", "name"),
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"dark_mode": _("gui", "settings", "general", "dark_mode").rstrip(": "),
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"games_to_watch": "Games to Watch", # Not in translations yet
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"games_to_watch": "Games to Watch",
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"games_help": "Select games to watch. Order matters - drag to reorder priority (top = highest priority).",
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"search_games": "Search games...",
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"select_all": "Select All",
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"deselect_all": "Deselect All",
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"selected_games": "Selected Games (drag to reorder)",
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"available_games": "Available Games",
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"no_games_selected": "No games selected. Check games below to add them.",
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"no_games_match": "No games match your search.",
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"all_games_selected": "All games are selected or no games available.",
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"actions": "Actions",
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"reload_campaigns": _("gui", "settings", "reload"),
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"connection_quality": "Connection Quality:",
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@@ -236,15 +273,21 @@ async def get_translations():
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"about": "About Twitch Drops Miner",
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"about_text": "This application automatically mines timed Twitch drops without downloading stream data.",
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"how_to_use": "How to Use",
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"how_it_works": _("gui", "help", "how_it_works"),
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"how_it_works_text": _("gui", "help", "how_it_works_text"),
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"getting_started": _("gui", "help", "getting_started"),
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"getting_started_text": _("gui", "help", "getting_started_text"),
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"features": "Features",
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"important_notes": "Important Notes",
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"useful_links": _("gui", "help", "links", "name"),
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"github_repo": "GitHub Repository",
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},
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"header": {
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"title": "Twitch Drops Miner",
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"language": "Language:",
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"initializing": "Initializing...",
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"connected": "Connected",
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"disconnected": "Disconnected",
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"connected": _("gui", "websocket", "connected"),
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"disconnected": _("gui", "websocket", "disconnected"),
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"auto_mode": "AUTO",
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"manual_mode": "MANUAL",
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},
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@@ -244,9 +244,11 @@ function renderChannels() {
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const container = document.getElementById('channels-list');
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container.innerHTML = '';
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const t = state.translations;
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const channels = Object.values(state.channels);
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if (channels.length === 0) {
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container.innerHTML = '<p class="empty-message">No channels tracked yet...</p>';
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const emptyMsg = t.channels?.no_channels || 'No channels tracked yet...';
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container.innerHTML = `<p class="empty-message">${emptyMsg}</p>`;
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return;
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}
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@@ -263,7 +265,8 @@ function renderChannels() {
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});
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if (filteredChannels.length === 0) {
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container.innerHTML = '<p class="empty-message">No channels found for selected games...</p>';
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const emptyMsg = t.channels?.no_channels_for_games || 'No channels found for selected games...';
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container.innerHTML = `<p class="empty-message">${emptyMsg}</p>`;
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return;
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}
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@@ -314,11 +317,16 @@ function renderChannels() {
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const channelCount = group.channels.length;
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const totalViewers = group.channels.reduce((sum, ch) => sum + (ch.viewers || 0), 0);
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const channelText = channelCount === 1
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? (t.channels?.channel_count || 'channel')
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: (t.channels?.channel_count_plural || 'channels');
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const viewersText = t.channels?.viewers || 'viewers';
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gameHeader.innerHTML = `
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${iconHtml}
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<div class="game-group-info">
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<div class="game-group-name">${group.name}</div>
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<div class="game-group-stats">${channelCount} channel${channelCount !== 1 ? 's' : ''} • ${totalViewers.toLocaleString()} viewers</div>
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<div class="game-group-stats">${channelCount} ${channelText} • ${totalViewers.toLocaleString()} ${viewersText}</div>
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</div>
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`;
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@@ -458,9 +466,11 @@ function renderInventory() {
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const container = document.getElementById('inventory-grid');
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container.innerHTML = '';
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const t = state.translations;
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const campaigns = Object.values(state.campaigns);
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if (campaigns.length === 0) {
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container.innerHTML = '<p class="empty-message">No campaigns loaded yet...</p>';
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const emptyMsg = t.inventory?.no_campaigns || 'No campaigns loaded yet...';
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container.innerHTML = `<p class="empty-message">${emptyMsg}</p>`;
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return;
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}
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@@ -472,21 +482,22 @@ function renderInventory() {
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let statusText = '';
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if (campaign.active) {
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statusClass = 'active';
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statusText = 'Active';
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statusText = t.inventory?.status?.active || 'Active';
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} else if (campaign.upcoming) {
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statusClass = 'upcoming';
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statusText = 'Upcoming';
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statusText = t.inventory?.status?.upcoming || 'Upcoming';
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} else if (campaign.expired) {
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statusClass = 'expired';
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statusText = 'Expired';
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statusText = t.inventory?.status?.expired || 'Expired';
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}
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const claimedText = t.inventory?.status?.claimed || 'Claimed';
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const dropsHtml = campaign.drops.map(drop => `
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<div class="drop-item ${drop.is_claimed ? 'claimed' : ''} ${drop.can_claim ? 'active' : ''}">
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<div><strong>${drop.name}</strong></div>
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<div>${drop.rewards}</div>
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<div>${drop.current_minutes} / ${drop.required_minutes} minutes (${Math.round(drop.progress * 100)}%)</div>
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${drop.is_claimed ? '<div>✓ Claimed</div>' : ''}
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${drop.is_claimed ? `<div>✓ ${claimedText}</div>` : ''}
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</div>
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`).join('');
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@@ -495,6 +506,7 @@ function renderInventory() {
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? `<a href="${campaign.link_url}" target="_blank" rel="noopener noreferrer" class="campaign-name-link">${campaign.name} <span class="external-link-icon">🔗</span></a>`
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: `<div class="campaign-name">${campaign.name}</div>`;
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const claimedCountText = t.inventory?.claimed_drops || 'claimed';
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card.innerHTML = `
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<div class="campaign-header">
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<div class="campaign-game">${campaign.game_name}</div>
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@@ -502,7 +514,7 @@ function renderInventory() {
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</div>
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<div class="campaign-status">
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<span>${statusText}</span>
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<span>${campaign.claimed_drops} / ${campaign.total_drops} claimed</span>
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<span>${campaign.claimed_drops} / ${campaign.total_drops} ${claimedCountText}</span>
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</div>
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<div class="campaign-drops">
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${dropsHtml}
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@@ -636,10 +648,12 @@ function renderSelectedGames(games) {
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const container = document.getElementById('selected-games-list');
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if (!container) return;
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const t = state.translations;
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container.innerHTML = '';
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if (games.length === 0) {
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container.innerHTML = '<p class="empty-message">No games selected. Check games below to add them.</p>';
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const emptyMsg = t.settings?.no_games_selected || 'No games selected. Check games below to add them.';
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container.innerHTML = `<p class="empty-message">${emptyMsg}</p>`;
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return;
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}
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@@ -669,13 +683,16 @@ function renderAvailableGames(games, filterText) {
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const container = document.getElementById('available-games-list');
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if (!container) return;
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const t = state.translations;
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container.innerHTML = '';
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if (games.length === 0) {
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if (filterText) {
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container.innerHTML = '<p class="empty-message">No games match your search.</p>';
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const emptyMsg = t.settings?.no_games_match || 'No games match your search.';
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container.innerHTML = `<p class="empty-message">${emptyMsg}</p>`;
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} else {
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container.innerHTML = '<p class="empty-message">All games are selected or no games available.</p>';
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const emptyMsg = t.settings?.all_games_selected || 'All games are selected or no games available.';
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container.innerHTML = `<p class="empty-message">${emptyMsg}</p>`;
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}
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return;
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}
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@@ -956,26 +973,74 @@ function applyTranslations(t) {
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if (tabButtons.settings && t.tabs) tabButtons.settings.textContent = t.tabs.settings;
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if (tabButtons.help && t.tabs) tabButtons.help.textContent = t.tabs.help;
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// Update panel headers in Main tab
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// Update Main tab - Login section
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const mainTab = document.getElementById('main-tab');
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if (mainTab && t.login) {
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const loginHeader = mainTab.querySelector('.login-panel h2');
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if (loginHeader) loginHeader.textContent = t.login.title;
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// Update login form placeholders
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const usernameInput = document.getElementById('username');
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if (usernameInput) usernameInput.placeholder = t.login.username;
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const passwordInput = document.getElementById('password');
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if (passwordInput) passwordInput.placeholder = t.login.password;
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const twofaInput = document.getElementById('2fa-token');
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if (twofaInput) twofaInput.placeholder = t.login.twofa_code;
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const loginButton = document.getElementById('login-button');
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if (loginButton) loginButton.textContent = t.login.button;
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// Update OAuth display text
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const oauthDisplay = document.getElementById('oauth-code-display');
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if (oauthDisplay) {
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const oauthP = oauthDisplay.querySelector('p');
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if (oauthP) {
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const link = oauthP.querySelector('a');
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if (link) {
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oauthP.textContent = t.login.oauth_prompt + ' ';
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link.textContent = t.login.oauth_activate;
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oauthP.appendChild(link);
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}
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}
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const oauthConfirmBtn = document.getElementById('oauth-confirm');
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if (oauthConfirmBtn) oauthConfirmBtn.textContent = t.login.oauth_confirm;
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}
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}
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// Update Progress section
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if (mainTab && t.progress) {
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const progressHeader = mainTab.querySelector('.progress-panel h2');
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if (progressHeader) progressHeader.textContent = t.progress.title;
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const noDropMsg = document.getElementById('no-drop-message');
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if (noDropMsg) noDropMsg.textContent = t.progress.no_drop;
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const exitManualBtn = document.getElementById('exit-manual-btn');
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if (exitManualBtn) exitManualBtn.textContent = t.progress.return_to_auto;
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}
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// Update Console section
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if (mainTab && t.console) {
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const consoleHeader = mainTab.querySelector('.console-panel h2');
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if (consoleHeader) consoleHeader.textContent = t.console.title;
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}
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// Update Channels section
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if (mainTab && t.channels) {
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const channelsHeader = mainTab.querySelector('.channels-panel h2');
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if (channelsHeader) channelsHeader.textContent = t.channels.title;
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// Channel list will re-render with translated empty messages
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renderChannels();
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}
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// Update Inventory tab
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const inventoryTab = document.getElementById('inventory-tab');
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if (inventoryTab && t.inventory) {
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// Inventory will re-render with translated status and empty messages
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renderInventory();
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}
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// Update Settings tab
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@@ -988,7 +1053,6 @@ function applyTranslations(t) {
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const darkModeLabel = settingsTab.querySelector('label:has(#dark-mode)');
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if (darkModeLabel) {
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// Preserve the checkbox, just update text
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const checkbox = darkModeLabel.querySelector('input');
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darkModeLabel.textContent = '';
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darkModeLabel.appendChild(checkbox);
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@@ -1029,20 +1093,57 @@ function applyTranslations(t) {
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const reloadBtn = document.getElementById('reload-btn');
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if (reloadBtn) reloadBtn.textContent = t.settings.reload_campaigns;
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// Re-render games to watch with translated empty messages
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renderGamesToWatch();
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}
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// Update Help tab
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const helpTab = document.getElementById('help-tab');
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if (helpTab && t.help) {
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const headers = helpTab.querySelectorAll('h2, h3');
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if (headers[0]) headers[0].textContent = t.help.about;
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// Keep other help text in English for now as they're not in the translation object
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const helpContent = helpTab.querySelector('.help-content');
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if (helpContent) {
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const headers = helpContent.querySelectorAll('h2, h3');
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if (headers[0]) headers[0].textContent = t.help.about;
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if (headers[1]) headers[1].textContent = t.help.how_to_use;
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if (headers[2]) headers[2].textContent = t.help.features;
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if (headers[3]) headers[3].textContent = t.help.important_notes;
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// Update help text paragraphs if we have translations
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const aboutP = helpContent.querySelector('p');
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if (aboutP && t.help.about_text) {
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aboutP.textContent = t.help.about_text;
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}
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// Add how it works section if it exists in translations
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if (t.help.how_it_works_text) {
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// Find or create the how it works section
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let howItWorksH3 = Array.from(helpContent.querySelectorAll('h3')).find(h => h.textContent.includes('How It Works') || h.textContent === t.help.how_it_works);
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if (!howItWorksH3) {
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// Insert How It Works section after the first list
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const firstList = helpContent.querySelector('ol');
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if (firstList) {
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howItWorksH3 = document.createElement('h3');
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howItWorksH3.textContent = t.help.how_it_works;
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const howItWorksP = document.createElement('p');
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howItWorksP.textContent = t.help.how_it_works_text;
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firstList.parentNode.insertBefore(howItWorksP, firstList.nextSibling);
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firstList.parentNode.insertBefore(howItWorksH3, howItWorksP);
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}
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}
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}
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}
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}
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// Update header elements
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if (t.header) {
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const languageLabel = document.querySelector('.language-selector span');
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if (languageLabel) languageLabel.textContent = t.header.language;
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const statusText = document.getElementById('status-text');
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if (statusText && statusText.textContent === 'Initializing...') {
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statusText.textContent = t.header.initializing;
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}
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}
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}
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