Add action to frame, update animation module

This commit is contained in:
Arthur Golubtsov
2020-06-17 19:17:14 +03:00
parent 79bb6ca0ba
commit 011d0adfde

View File

@@ -30,14 +30,21 @@ def moving(f1, f2, delta, x=True, y=True, z=True):
def get_numbers(frames):
numbers = []
if frames:
for frame in frames:
numbers.append(frame.number)
return numbers
def get_duration(frames):
duration = 0
for frame in frames:
duration += frame.delay
return duration
class Frame(object):
params_dict = {
"number": None,
"action": 'fly', # fly, arm, land, stand
"x": None,
"y": None,
"z": None,
@@ -45,7 +52,7 @@ class Frame(object):
"red": None,
"green": None,
"blue": None,
"delay": None,
"delay": 0,
}
def __init__(self, csv_row=None, delay=None):
for key, value in self.params_dict.items():
@@ -86,90 +93,111 @@ class Frame(object):
return self.get_pos() and (self.yaw is not None)
class Animation(object):
def __init__(self, config=None, filepath="animation.csv"):
self.reset(filepath)
# filepath - path to csv animation file, config - config 'ANIMATION' section (dictionary)
def __init__(self, filepath="animation.csv", config=None):
self.reset(filepath, config)
if config is not None:
self.update_frames(config, filepath)
self.on_animation_update(self.filepath)
def reset(self, filepath):
def reset(self, filepath, config):
self.id = None
self.start_delay = 0
self.original_frames = None
self.static_begin_frames = None
self.static_begin_time = 0
self.takeoff_frames = None
self.takeoff_time = 0
self.route_frames = None
self.route_time = 0
self.land_frames = None
self.land_time = 0
self.static_end_frames = None
self.static_end_time = 0
self.output_frames = None
self.original_frames = []
self.transformed_frames = []
self.static_begin_index = 0
self.takeoff_index = 0
self.route_index = 0
self.land_index = 0
self.static_end_index = 0
self.output_frames = []
self.output_frames_min_z = None
self.output_frames_takeoff = []
self.output_frames_takeoff_min_z = None
self.filepath = filepath
self.config = config
self.state = None
def load(self, filepath="animation.csv", config = None):
self.original_frames = []
self.corrected_frames = []
self.filepath = filepath
def set_state(self, state, log_error=False):
self.state = state
if log_error:
logger.error(state)
def load(self):
self.state = "OK"
delay = config.animation_frame_delay
try:
animation_file = open(filepath)
delay = self.config.animation_frame_delay
except (TypeError, KeyError):
self.set_state("Bad animation delay from config 'ANIMATION' section", log_error=True)
return
try:
animation_file = open(self.filepath)
except IOError:
logger.debug("File {} can't be opened".format(filepath))
self.state = "No animation"
self.set_state("File {} can't be opened".format(self.filepath), log_error=True)
else:
with animation_file:
current_frame_delay = delay
csv_reader = csv.reader(
animation_file, delimiter=',', quotechar='|'
)
try:
row_0 = csv_reader.next()
except StopIteration:
self.set_state("Animation file is empty", log_error=True)
return
if len(row_0) == 1:
self.id = row_0[0]
logger.debug("Got animation_id: {}".format(self.id))
elif len(row_0) == 2:
try:
current_frame_delay = float(row_0[1])
logger.debug("Got new frame delay: {}".format(current_frame_delay))
except ValueError as e:
self.set_state("Can't parse delay row in csv file. {}".format(e), log_error=True)
return
else:
logger.debug("No animation id in file")
self.id = "No animation id"
try:
frame = Frame(row_0, current_frame_delay)
except ValueError as e:
logger.error("Can't parse row in csv file. {}".format(e))
self.state = "Bad animation file"
return
try:
frame.set_yaw(config.animation_yaw)
except ValueError as e:
logger.error("Can't set yaw from configuration")
self.state = "Bad yaw from config"
self.set_state("Can't parse frame row in csv file. {}".format(e), log_error=True)
return
self.original_frames.append(frame)
for row in csv_reader:
if len(row) == 2:
current_frame_delay = float(row[1])
try:
current_frame_delay = float(row_0[1])
logger.debug("Got new frame delay: {}".format(current_frame_delay))
except ValueError as e:
self.set_state("Can't parse delay row in csv file. {}".format(e), log_error=True)
return
else:
try:
frame = Frame(row, current_frame_delay)
except ValueError as e:
logger.error("Can't parse row in csv file. {}".format(e))
self.state = "Bad animation file"
return
try:
frame.set_yaw(config.animation_yaw)
except ValueError as e:
logger.error("Can't set yaw from configuration")
self.state = "Bad yaw from config"
self.set_state("Can't parse frame row in csv file. {}".format(e), log_error=True)
return
self.original_frames.append(frame)
self.split_animation()
self.set_yaw()
if self.state == "OK":
if self.original_frames:
self.split()
else:
self.set_state("No frames loaded!", log_error=True)
def set_yaw(self):
try:
yaw = self.config.animation_yaw
except (TypeError, KeyError) as e:
self.set_state("Can't set yaw from config 'ANIMATION' section. {}".format(e), log_error=True)
return
for frame in self.original_frames:
try:
frame.set_yaw(yaw)
except ValueError as e:
self.set_state("Can't set yaw from config 'ANIMATION' section. {}".format(e), log_error=True)
return
def split(self, move_delta=0.01):
'''
Split animation into 5 parts: static_begin, takeoff, route, land, static_end
* static_begin and static_end are chains of frames in the beginning and the end of animation,
@@ -177,170 +205,217 @@ class Animation(object):
* takeoff and land are chains of frames after and before static frames of animation,
where the drone doesn't move in xy plane, and it's z coordinate only increases or decreases, respectively.
* route is the rest of the animation
Count static_begin_time and takeoff_time
'''
def split_animation(self, move_delta=0.01):
self.static_begin_frames = []
self.takeoff_frames = []
self.route_frames = []
self.land_frames = []
self.static_end_frames = []
self.static_begin_time = 0
self.takeoff_time = 0
self.route_time = 0
self.land_time = 0
if len(self.original_frames) == 0:
return
frames = copy.deepcopy(self.original_frames)
# Get takeoff index
i = 0 # Moving index from the beginning
# Select static begin frames
while i < len(frames) - 1:
self.static_begin_time += frames[i].delay
while i < len(frames):
if moving(frames[i], frames[i+1], move_delta):
break
i += 1
if i > 0:
self.static_begin_frames = frames[:i+1]
frames = frames[i+1:]
i = 0
else:
self.static_begin_time = 0
# Select takeoff frames
while i < len(frames) - 1:
self.takeoff_time += frames[i].delay
self.takeoff_index = i
# Get route index
while i < len(frames):
if moving(frames[i], frames[i+1], move_delta, z = False) or (frames[i+1].z - frames[i].z <= 0):
break
i += 1
if i > 0:
self.takeoff_frames = frames[:i+1]
frames = frames[i+1:]
else:
self.takeoff_time = 0
self.route_index = i
# Get static end index
i = len(frames) - 1 # Moving index from the end
# Select static end frames
while i >= 0:
self.static_end_time += frames[i].delay
if moving(frames[i], frames[i-1], move_delta):
break
i -= 1
if i < len(frames) - 1:
self.static_end_frames = frames[i+1:]
frames = frames[:i+1]
i = len(frames) - 1
else:
self.static_end_time = 0
# Select land frames
self.static_end_index = i
# Get land index
while i >= 0:
self.land_time += frames[i].delay
if moving(frames[i], frames[i-1], move_delta, z = False) or (frames[i-1].z - frames[i].z <= 0):
break
i -= 1
if i < len(frames) - 1:
self.land_frames = frames[i+1:]
frames = frames[:i+1]
else:
self.land_time = 0
# Get route frames
self.route_frames = frames
for frame in self.route_frames:
self.route_time += frame.delay
self.land_index = i
def make_output_frames(self, static_begin, takeoff, route, land, static_end):
self.output_frames = []
self.output_frames_min_z = None
self.start_delay = 0.
if not self.original_frames:
def transform(self):
try:
x0, y0, z0 = self.config.animation_offset
except (ValueError, KeyError):
self.set_state("Can't transform animation: bad or empty config (offset in 'ANIMATION')", log_error=True)
return
if not static_begin and not takeoff and not route and not land and not static_end:
try:
x_ratio, y_ratio, z_ratio = self.config.animation_ratio
except (ValueError, KeyError):
self.set_state("Can't transform animation: bad or empty config (ratio in 'ANIMATION')", log_error=True)
return
if static_begin:
self.output_frames += self.static_begin_frames
if not static_begin:
self.start_delay += self.static_begin_time
if takeoff:
self.output_frames += self.takeoff_frames
if not static_begin and not takeoff:
self.start_delay += self.takeoff_time
if route:
self.output_frames += self.route_frames
if not static_begin and not takeoff and not route:
self.start_delay += self.route_time
if land:
self.output_frames += self.land_frames
if not static_begin and not takeoff and not route and not land:
self.start_delay += self.land_time
if static_end:
self.output_frames += self.static_end_frames
if self.output_frames:
self.output_frames_min_z = min(self.output_frames, key = lambda p: p.z).z
def update_frames(self, config, filepath):
self.reset(filepath)
self.load(filepath, config)
self.make_output_frames(config.animation_output_static_begin,
config.animation_output_takeoff,
config.animation_output_route,
config.animation_output_land,
config.animation_output_static_end)
def get_scaled_output(self, ratio=(1,1,1), offset=(0,0,0)):
x0, y0, z0 = offset
x_ratio, y_ratio, z_ratio = ratio
scaled_frames = copy.deepcopy(self.output_frames)
if scaled_frames:
for frame in scaled_frames:
self.transformed_frames = copy.deepcopy(self.original_frames)
for frame in self.transformed_frames:
frame.x = x_ratio*frame.x + x0
frame.y = y_ratio*frame.y + y0
frame.z = z_ratio*frame.z + z0
return scaled_frames
def get_scaled_output_min_z(self, ratio=(1,1,1), offset=(0,0,0)):
if self.output_frames_min_z is None:
return None
z0 = offset[2]
z_ratio = ratio[2]
return self.output_frames_min_z*z_ratio + z0
def mark_stand_frames(self):
if not self.transformed_frames:
return
try:
takeoff_level = self.config.animation_takeoff_level
except (ValueError, KeyError):
self.set_state("Can't set frame actions: bad or empty config (takeoff_level in 'ANIMATION')", log_error=True)
return
static_begin_action = "fly"
static_end_action = "fly"
def get_start_point(self, ratio=(1,1,1), offset=(0,0,0)):
# Check first frame
if self.transformed_frames[0].z < takeoff_level:
static_begin_action = "stand"
# Set action for static_begin frames
for frame in self.transformed_frames[:self.takeoff_index]:
frame.action = static_begin_action
# Check last frame
if self.transformed_frames[-1].z < takeoff_level:
static_end_action = "stand"
# Set action for static_end frames
for frame in self.transformed_frames[self.static_end_index:]:
frame.action = static_end_action
def apply_flags(self):
self.output_frames = []
self.output_frames_takeoff = []
if not self.transformed_frames:
return
try:
static_begin = self.config.animation_output_static_begin
takeoff = self.config.animation_output_takeoff
route = self.config.animation_output_route
land = self.config.animation_output_land
static_end = self.config.animation_output_static_end
except (ValueError, KeyError):
self.set_state("Can't get output flags: bad or empty config ('OUTPUT' in 'ANIMATION')", log_error=True)
return
try:
takeoff_level = self.config.animation_takeoff_level
except (ValueError, KeyError):
self.set_state("Can't set frame actions: bad or empty config (takeoff_level in 'ANIMATION')", log_error=True)
return
if static_begin:
self.output_frames += self.transformed_frames[:self.takeoff_index]
self.output_frames_takeoff += self.transformed_frames[:self.takeoff_index]
if takeoff:
self.output_frames += self.transformed_frames[self.takeoff_index:self.route_index]
if self.transformed_frames[self.takeoff_index].z >= takeoff_level:
self.output_frames_takeoff += self.transformed_frames[self.takeoff_index:self.route_index]
if route:
self.output_frames += self.transformed_frames[self.route_index:self.land_index]
self.output_frames_takeoff += self.transformed_frames[self.route_index:self.land_index]
if land:
self.output_frames += self.transformed_frames[self.land_index:self.static_end_index]
self.output_frames_takeoff += self.transformed_frames[self.land_index:self.static_end_index]
if static_end:
self.output_frames += self.transformed_frames[self.static_end_index:]
self.output_frames_takeoff += self.transformed_frames[self.static_end_index:]
if self.output_frames:
self.output_frames_min_z = min(self.output_frames, key = lambda p: p.z).z
if self.output_frames_takeoff:
self.output_frames_takeoff_min_z = min(self.output_frames_takeoff, key = lambda p: p.z).z
def mark_flight(self):
try:
arming_time = self.config.flight_arming_time
takeoff_time = self.config.flight_takeoff_time
rfp_time = self.config.flight_reach_first_point_time
land_delay = self.config.flight_land_delay
except (ValueError, KeyError):
self.set_state("Can't mark flight: bad or empty config ('FLIGHT' section)", log_error=True)
return
# add arm frame to output_frames
i = 0
while i < len(self.output_frames):
if self.output_frames[i].action == 'fly':
frame = copy.deepcopy(self.output_frames[i])
frame.action = 'arm'
frame.delay = arming_time
self.output_frames.insert(i, frame)
break
i += 1
# add takeoff frame to output_frames_takeoff
i = 0
while i < len(self.output_frames_takeoff):
if self.output_frames_takeoff[i].action == 'fly':
# set first fly frame action to reach point
self.output_frames_takeoff[i].action = 'reach'
self.output_frames_takeoff[i].delay = rfp_time
# add takeoff action before reach point
frame = copy.deepcopy(self.output_frames_takeoff[i])
frame.action = 'takeoff'
frame.delay = takeoff_time
self.output_frames_takeoff.insert(i, frame)
break
i += 1
# add land frame to output_frames
i = len(self.output_frames) - 1
while i >=0:
if self.output_frames[i].action == 'fly':
frame = copy.deepcopy(self.output_frames[i])
frame.action = 'land'
self.output_frames[i].delay = land_delay
self.output_frames.insert(i, frame)
i = len(self.output_frames_takeoff) - 1
# add land frame to output_frames_takeoff
while i >=0:
if self.output_frames_takeoff[i].action == 'fly':
frame = copy.deepcopy(self.output_frames_takeoff[i])
frame.action = 'land'
self.output_frames_takeoff[i].delay = land_delay
self.output_frames_takeoff.insert(i, frame)
def on_animation_update(self, filepath="animation.csv"):
self.filepath = filepath
self.load()
if self.original_frames:
self.on_config_update(self.config)
def on_config_update(self, config):
self.config = config
self.transform()
self.mark_stand_frames
self.apply_flags()
self.mark_flight()
def get_start_frame(self):
if not self.output_frames:
return []
x0, y0, z0 = offset
x_ratio, y_ratio, z_ratio = ratio
first_frame = self.output_frames[0]
x = x_ratio*first_frame.x + x0
y = y_ratio*first_frame.y + y0
z = z_ratio*first_frame.z + z0
return [x, y, z]
return Frame()
return self.output_frames[0]
def get_start_yaw(self):
if not self.output_frames:
return float('nan')
return math.degrees(self.output_frames[0].yaw)
def check_ground(self, ground_level=0, ratio=(1,1,1), offset=(0,0,0)):
return ground_level <= self.get_scaled_output_min_z(ratio, offset)
def get_start_action(self, start_action, current_height, takeoff_level,
ground_level, ratio=(1,1,1), offset=(0,0,0), state="STANDBY"):
def get_start_action(self, current_height, state="STANDBY", tolerance = 0.2):
# Check output frames
if not self.output_frames:
return 'error: empty output frames'
# Check current_height
if math.isnan(current_height):
return 'error: bad copter height'
# Check that bottom point of animation is higher than ground level
try:
ground_level = self.config.animation_ground_level
if ground_level == 'current':
ground_level = current_height
try:
ground_level = float(ground_level)
except ValueError:
except (ValueError, KeyError):
return 'error in [ANIMATION] ground_level parameter'
if state != "ACTIVE" and ground_level > self.get_scaled_output_min_z(ratio, offset):
return 'error: some animation points are lower than ground level for {:.2f}m (max)'.format(
ground_level - self.get_scaled_output_min_z(ratio, offset)
if state != "ACTIVE" and ground_level - tolerance > self.output_frames_min_z:
return 'error: animation is lower than ground level for {:.2f}m'.format(
ground_level - self.output_frames_min_z
)
# Select start action
try:
start_action = self.config.animation_start_action
except (ValueError, KeyError):
return 'error in [ANIMATION] start_action'
try:
takeoff_level = self.config.animation_takeoff_level
except (ValueError, KeyError):
return 'error in [ANIMATION] takeoff_level'
if start_action == 'auto':
if self.get_start_point(ratio, offset)[2] - current_height > takeoff_level:
if self.get_start_frame().z > takeoff_level:
return 'takeoff'
else:
return 'fly'
@@ -349,20 +424,13 @@ class Animation(object):
else:
return 'error in [ANIMATION] start_action parameter'
# Need for tests
def save_corrected_animation(self):
name, ext = os.path.splitext(self.filepath)
filepath = name + '_corrected' + ext
with open(filepath, mode='w+') as corrected_animation:
csv_writer = csv.writer(corrected_animation, delimiter=',', quotechar='"', quoting=csv.QUOTE_MINIMAL)
for frame in self.corrected_frames:
csv_writer.writerow([frame.number, frame.x, frame.y, frame.z, frame.red, frame.green, frame.blue, frame.delay])
try:
def execute_frame(frame, frame_id='aruco_map', use_leds=True,
flight_func=flight.navto, auto_arm=False, flight_kwargs=None, interrupter=interrupt_event):
def execute_frame(frame, frame_id='map', use_leds=True, auto_arm=False, interrupter=interrupt_event, flight_kwargs=None):
if flight_kwargs is None:
flight_kwargs = {}
if frame.action in ('fly', 'arm'):
if frame.action == 'arm':
auto_arm = True
if frame.pose_is_valid():
flight_func(x=frame.x, y=frame.y, z=frame.z, yaw=frame.yaw, frame_id=frame_id, auto_arm=auto_arm, interrupter=interrupt_event, **flight_kwargs)
else:
@@ -387,7 +455,7 @@ try:
led.set_effect(effect='blink_fast', r=0, g=255, b=0)
def land(z=1.5, descend=False, timeout=5.0, frame_id='aruco_map', use_leds=True,
def land(z=1.5, descend=False, timeout=5.0, frame_id='map', use_leds=True,
interrupter=interrupt_event):
if use_leds:
led.set_effect(effect='blink_fast', r=255, g=0, b=0)