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Yandex Telemost WebRTC API Documentation - YTWA
Overview
Yandex Telemost implements a Selective Forwarding Unit (SFU) architecture for WebRTC conferencing. The system supports audio, video, and SCTP DataChannel transport over WebRTC with separate publisher and subscriber peer connections.
Project includes practical implementations:
dcsend.py- HTTP requests via DataChannel with chunking (verified: 892B in 1 chunk)dcstream.py- High-speed streaming (verified: 42.35 MB at 45.75 Mbps)vcsend.py- Data transfer via video QR codes (verified: 892B in 3 frames)invicible.py- Encrypted dual-channel transfer (ChaCha20-Poly1305 over DC+VC)flood.py- Stress testing connections (verified: 40 peers max, 409 after)limits.py- Limits and performance verification (verified: all tests pass)info.py- Conference information gathering (verified: full WebRTC details)poc.py- Basic proof-of-concept
Architecture
Connection Model
- SFU-based routing (not P2P)
- Separate PeerConnections for publishing and subscribing
- WebSocket signaling channel
- STUN/TURN infrastructure for NAT traversal
Transport Capabilities
- Audio: Opus codec (48kHz, stereo, DTX, FEC)
- Video: VP8, VP9, H.264, AV1 codecs with simulcast support
- DataChannel: SCTP over DTLS (max message size: 1023MB, port: 5000)
API Endpoints
Base URL
https://cloud-api.yandex.ru/telemost_front/v2/telemost
1. Connection Initialization
Endpoint: GET /conferences/{encoded_conference_url}/connection
Parameters:
next_gen_media_platform_allowed: boolean (string "true")display_name: string (URL-encoded participant name)waiting_room_supported: boolean (string "true")
Headers:
User-Agent: Browser user agent stringAccept: "/"content-type: "application/json"Client-Instance-Id: UUID v4X-Telemost-Client-Version: Version string (e.g., "187.1.0")idempotency-key: UUID v4Origin: "https://telemost.yandex.ru"Referer: "https://telemost.yandex.ru/"
Response:
{
"connection_type": "CONFERENCE",
"uri": "https://telemost.yandex.ru/j/{conference_id}",
"room_id": "uuid",
"safe_room_id": "uuid",
"peer_id": "uuid",
"session_id": "uuid",
"peer_session_id": "uuid",
"credentials": "string",
"expiration_time": 1775424866469,
"conference_limit": 40,
"media_platform": "GOLOOM",
"client_configuration": {
"media_server_url": "wss://goloom.strm.yandex.net/join",
"service_name": "telemost",
"ice_servers": [
{
"urls": ["stun:stun.rtc.yandex.net:3478"]
}
],
"goloom_session_open_ms": 120000,
"wait_time_to_reconnect_ms": 3553
}
}
WebSocket Protocol
Connection
URL: Obtained from client_configuration.media_server_url
Protocol: WSS (WebSocket Secure)
Message Format
All messages are JSON objects with a uid field (UUID v4) and one message-specific field.
Message Types
1. Client Hello
Direction: Client → Server
Structure:
{
"uid": "uuid",
"hello": {
"participantMeta": {
"name": "string",
"role": "SPEAKER",
"description": "string",
"sendAudio": boolean,
"sendVideo": boolean
},
"participantAttributes": {
"name": "string",
"role": "SPEAKER",
"description": "string"
},
"sendAudio": boolean,
"sendVideo": boolean,
"sendSharing": boolean,
"participantId": "uuid",
"roomId": "uuid",
"serviceName": "telemost",
"credentials": "string",
"capabilitiesOffer": {
"offerAnswerMode": ["SEPARATE"],
"initialSubscriberOffer": ["ON_HELLO"],
"slotsMode": ["FROM_CONTROLLER"],
"simulcastMode": ["DISABLED", "STATIC"],
"selfVadStatus": ["FROM_SERVER", "FROM_CLIENT"],
"dataChannelSharing": ["TO_RTP"]
},
"sdkInfo": {
"implementation": "string",
"version": "string",
"userAgent": "string",
"hwConcurrency": integer
},
"sdkInitializationId": "uuid",
"disablePublisher": boolean,
"disableSubscriber": boolean,
"disableSubscriberAudio": boolean
}
}
2. Server Hello
Direction: Server → Client
Structure:
{
"uid": "uuid",
"serverHello": {
"capabilitiesAnswer": {
"offerAnswerMode": "SEPARATE",
"initialSubscriberOffer": "ON_HELLO",
"slotsMode": "FROM_CONTROLLER",
"simulcastMode": "DISABLED",
"selfVadStatus": "FROM_SERVER",
"dataChannelSharing": "TO_RTP",
"videoEncoderConfig": "NO_CONFIG",
"dataChannelVideoCodec": "UNIQUE_CODEC_FROM_TRACK_DESCRIPTION",
"bandwidthLimitationReason": "BANDWIDTH_REASON_ENABLED",
"publisherVp9": "PUBLISH_VP9_ENABLED",
"svcMode": "SVC_MODE_L3T3_KEY"
},
"servingComponents": [
{
"type": "BORDER|WEBRTC_SERVER|CONTROLLER",
"host": "string",
"version": "string"
}
],
"sessionSecret": "uuid",
"sfuPeerInitializationId": "uuid",
"rtcConfiguration": {
"iceServers": [
{
"urls": ["stun:turn.tel.yandex.net", "stun:stun.rtc.yandex.net"],
"credential": "",
"username": ""
},
{
"urls": ["turn:turn.tel.yandex.net:443"],
"credential": "string",
"username": "string"
}
]
},
"pingPongConfiguration": {
"pingInterval": 5000,
"ackTimeout": 9000
},
"telemetryConfiguration": {
"sendingInterval": 20000
}
}
}
3. Acknowledgment
Direction: Client → Server
Structure:
{
"uid": "uuid",
"ack": {
"status": {
"code": "OK",
"description": "string"
}
}
}
4. Subscriber SDP Offer
Direction: Server → Client
Structure:
{
"uid": "uuid",
"subscriberSdpOffer": {
"pcSeq": integer,
"sdp": "string"
}
}
SDP Format: Standard WebRTC SDP with bundled media streams. Includes:
- Video tracks (m=video) with VP8, VP9, H.264, AV1 codecs
- Audio tracks (m=audio) with Opus, PCMA, PCMU, G722 codecs
- Application track (m=application) for SCTP DataChannel
5. Subscriber SDP Answer
Direction: Client → Server
Structure:
{
"uid": "uuid",
"subscriberSdpAnswer": {
"pcSeq": integer,
"sdp": "string"
}
}
6. Publisher SDP Offer
Direction: Client → Server
Structure:
{
"uid": "uuid",
"publisherSdpOffer": {
"pcSeq": integer,
"sdp": "string"
}
}
7. Publisher SDP Answer
Direction: Server → Client
Structure:
{
"uid": "uuid",
"publisherSdpAnswer": {
"pcSeq": integer,
"sdp": "string"
}
}
8. ICE Candidate
Direction: Bidirectional
Structure:
{
"uid": "uuid",
"webrtcIceCandidate": {
"candidate": "string",
"sdpMid": "string",
"sdpMlineIndex": integer,
"usernameFragment": "string",
"target": "PUBLISHER|SUBSCRIBER",
"pcSeq": integer
}
}
Candidate Format: Standard ICE candidate string
candidate:{foundation} {component} {protocol} {priority} {ip} {port} typ {type} [tcptype {tcptype}]
9. VAD Activity
Direction: Server → Client
Structure:
{
"uid": "uuid",
"vadActivity": {
"active": boolean
}
}
10. Update Description
Direction: Server → Client
Structure:
{
"uid": "uuid",
"updateDescription": {
"description": [
{
"id": "peer-uuid",
"meta": {
"name": "string",
"role": "SPEAKER",
"description": "string",
"sendAudio": boolean,
"sendVideo": boolean
},
"participantAttributes": {
"name": "string",
"role": "SPEAKER",
"description": "string"
},
"sendSharing": boolean,
"tracks": []
}
]
}
}
Description: Sent by server when participants join/leave or change their media state. Contains full state of all participants in the conference.
Connection Flow
1. Initialization Phase
- Client requests connection info via REST API
- Server responds with room credentials and WebSocket URL
- Client establishes WebSocket connection
2. Handshake Phase
- Client sends
hellomessage with capabilities - Server responds with
serverHellocontaining negotiated capabilities - Client acknowledges with
ackmessage
3. Subscriber Setup
- Server sends
subscriberSdpOfferwith remote media tracks - Client creates answer and sends
subscriberSdpAnswer - Client acknowledges offer
- ICE candidates exchanged for subscriber PeerConnection
4. Publisher Setup
- Client creates offer and sends
publisherSdpOffer - Server responds with
publisherSdpAnswer - Client acknowledges answer
- ICE candidates exchanged for publisher PeerConnection
5. Media Exchange
- DataChannel opens on publisher PeerConnection
- Audio/video tracks activated based on configuration
- Bidirectional media flow through SFU
DataChannel Specifications
Configuration
- Protocol: SCTP over DTLS
- Port: 5000
- Max Message Size (Advertised): 1,073,741,823 bytes (1023 MB)
- Max Message Size (Actual): 8,192 bytes (8 KB)
- Ordered: Configurable (recommended: true)
- Label: Custom (e.g., "dcsend", "olcrtc", "limits_test")
SDP Attributes
m=application 9 UDP/DTLS/SCTP webrtc-datachannel
a=sctp-port:5000
a=max-message-size:1073741823
Message Size Limitations
CRITICAL LIMITATION: GOLOOM media server enforces SCTP message limit to 8KB despite advertising 1023MB in SDP. Messages over 8KB are silently dropped.
Verified limits (from limits.py):
-
- 8KB (8,192 bytes): Delivered
- X 10KB (10,240 bytes): Dropped
- X 12KB+ : Dropped
Root cause: SCTP fragmentation limit. Messages requiring more than ~6-7 UDP packets (MTU 1500) exceed server's reassembly buffer.
Large Data Transfer
Для данных свыше 8KB используйте чанкинг на уровне приложения:
Implementation from dcsend.py:
CHUNK_SIZE = 7168
HEADER_SIZE = 1024
def chunk_data(data, transfer_id):
total_size = len(data)
chunk_count = (total_size + CHUNK_SIZE - 1) // CHUNK_SIZE
packets = []
for i in range(chunk_count):
start = i * CHUNK_SIZE
end = min(start + CHUNK_SIZE, total_size)
chunk = data[start:end]
header = {"tid": transfer_id, "idx": i, "total": chunk_count, "size": total_size}
header_json = json.dumps(header).encode()
header_padded = header_json.ljust(HEADER_SIZE, b'\x00')
packets.append(header_padded + chunk)
return packets
class ChunkedReceiver:
def handle_chunk(self, packet):
header_bytes = packet[:HEADER_SIZE].rstrip(b'\x00')
chunk_data = packet[HEADER_SIZE:]
header = json.loads(header_bytes)
tid, idx, total = header["tid"], header["idx"], header["total"]
if tid not in self.buffers:
self.buffers[tid] = {"chunks": {}, "total": total, "received": 0}
buf = self.buffers[tid]
if idx not in buf["chunks"]:
buf["chunks"][idx] = chunk_data
buf["received"] += 1
if buf["received"] == buf["total"]:
complete = b"".join(buf["chunks"][i] for i in range(buf["total"]))
self.completed[tid] = complete
del self.buffers[tid]
return tid
return None
Verified Performance (from dcsend.py and limits.py):
- 892 bytes: 1 chunk, instant delivery
- 64KB: 2,128ms (246 Kbps)
- 128KB: 2,163ms (485 Kbps)
- 256KB: 2,203ms (952 Kbps)
Throttling to prevent overflow:
while datachannel.bufferedAmount > CHUNK_SIZE * 2:
await asyncio.sleep(0.001)
datachannel.send(chunk)
Latency characteristics (RTT from limits.py):
- 100 bytes: 42-53ms avg
- 1KB: 42-116ms avg (59ms typical)
- 4KB: 42-106ms avg (57ms typical)
- 8KB: 87-128ms avg (103ms typical)
Video Channel Data Transfer
QR Code Video Streaming
Alternative data transfer method via video stream (from vcsend.py):
QR_SIZE = 600
CHUNK_SIZE = 400
FRAME_RATE = 1
def chunk_data(data, tid):
b64 = base64.b64encode(data).decode()
n = (len(b64) + CHUNK_SIZE - 1) // CHUNK_SIZE
return [json.dumps({"tid": tid, "idx": i, "total": n,
"data": b64[i * CHUNK_SIZE:(i + 1) * CHUNK_SIZE]})
for i in range(n)]
class QRVideoTrack(MediaStreamTrack):
kind = "video"
def set_data(self, chunks):
self._frames = [make_qr_frame(c, i) for i, c in enumerate(chunks)]
async def recv(self):
await asyncio.sleep(1.0 / FRAME_RATE)
frame = self._frames[self._idx]
frame.pts = self._pts
frame.time_base = Fraction(1, FRAME_RATE)
self._pts += 1
self._idx = (self._idx + 1) % len(self._frames)
return frame
Decoding on receiver:
class QRReceiver:
def feed_frame(self, frame):
arr = frame.to_ndarray(format="rgb24")
gray = cv2.cvtColor(arr, cv2.COLOR_RGB2GRAY)
variants = [
gray,
cv2.resize(gray, (w * 2, h * 2), interpolation=cv2.INTER_CUBIC),
cv2.threshold(gray, 0, 255, cv2.THRESH_BINARY + cv2.THRESH_OTSU)[1],
cv2.resize(threshold, (w * 2, h * 2), interpolation=cv2.INTER_NEAREST)
]
for variant in variants:
for code in pyzbar.decode(variant):
decoded_data = code.data.decode('utf-8')
val, _, _ = cv2.QRCodeDetector().detectAndDecode(variant)
Verified Performance (from vcsend.py):
- 892 bytes: 3 QR frames, decoded in ~3 seconds
- Frame resolution: 600x600 pixels
- Successful decode with both pyzbar and cv2.QRCodeDetector
- Frames saved to /tmp/qr_recv_*.png for debugging
Characteristics:
- QR size: 600x600 pixels
- Frame rate: 1 FPS
- Chunk size: 400 bytes (base64)
- Error correction: ERROR_CORRECT_M
Critical Requirements:
- Receiver must send
setSlotsmessage to request video routing from server - Video track must be added to publisher PeerConnection
- Proper ICE/DTLS negotiation required for video transport
Advantages:
- Works even when DataChannel is blocked
- Visual debugging (frame saving to /tmp/)
- Resilient to packet loss
- Dual decoder (pyzbar + OpenCV) for reliability
Security and Encryption
Encrypted Dual-Channel Transfer (invicible.py)
ChaCha20-Poly1305 AEAD encryption over both DataChannel and Video QR:
SHARED_KEY = os.urandom(32)
def encrypt_payload(tag_str, data_bytes):
nonce = os.urandom(12)
chacha = ChaCha20Poly1305(SHARED_KEY)
ciphertext = chacha.encrypt(nonce, data_bytes, None)
blob = nonce + ciphertext
tag_bytes = tag_str.encode('ascii').ljust(4, b'\x00')[:4]
len_bytes = len(blob).to_bytes(4, 'big')
return tag_bytes + len_bytes + blob
def decrypt_payload(envelope):
tag = envelope[:4].decode('ascii').strip('\x00')
length = int.from_bytes(envelope[4:8], 'big')
blob = envelope[8:8+length]
nonce = blob[:12]
ciphertext = blob[12:]
chacha = ChaCha20Poly1305(SHARED_KEY)
data = chacha.decrypt(nonce, ciphertext, None)
return tag, data
Envelope Format:
[4 bytes: TAG] [4 bytes: LENGTH] [12 bytes: NONCE] [N bytes: CIPHERTEXT + AUTH_TAG]
Dual-Channel Architecture:
- Text data → DataChannel (instant delivery)
- Binary data → Video QR codes (resilient to DC failures)
- Both channels encrypted with same key
- Independent decryption on receiver
Verified Results:
- Text payload: UTF-8 string encrypted and transmitted via DC
- Video payload: 2KB binary encrypted and transmitted via QR
- Both payloads successfully decrypted on receiver
- Authentication tags verified (AEAD integrity)
Use Cases:
- Secure file transfer over untrusted SFU
- Covert communication (video channel appears as QR codes)
- Redundant transmission (DC primary, VC fallback)
- End-to-end encryption without server cooperation
Practical Implementations
HTTP Proxy via DataChannel (dcsend.py)
Client-server architecture with verified performance:
client["dc_pub"].send(f"GET {url}")
async def handle_request(url, dc, stats):
response = requests.get(url, timeout=10)
data = response.content
transfer_id = generate_uuid()
packets = chunk_data(data, transfer_id)
for packet in packets:
while dc.bufferedAmount > CHUNK_SIZE * 2:
await asyncio.sleep(0.001)
dc.send(packet)
Verified Results:
- 892 bytes: 1 chunk, instant delivery, complete success
- Request:
GET zarazaex.xyz/curl.txt - Response received and decoded successfully
- Total time: ~3 seconds (including peer setup)
Stress Testing (flood.py)
Mass peer connections with verified limits:
for i in range(1, 412):
name = f"STOP LET'S BE FRIENDS... {suffix}"
task = asyncio.create_task(connect_peer(name, i))
await asyncio.sleep(0.5)
Verified Results:
- Successfully connected: 40 peers (conference limit)
- Connection failures: 41st peer onwards receive HTTP 409 CONFLICT
- Connection time: ~0.5s per peer
- Stability: WebSocket keep-alive mandatory
- Error message: "409 Client Error: CONFLICT" when limit exceeded
Limits Analysis (limits.py)
Automatic verification of all limitations with real tests:
async def check_all_limits():
dc_limits = await check_datachannel_limits()
conf_limits = await check_conference_limits()
audio_limits = await check_audio_limits()
video_limits = await check_video_limits()
ice_limits = await check_ice_limits()
test_results = await test_message_size_limits()
test_results.extend(await test_latency_microbench())
test_results.extend(await test_throughput_limits())
test_results.extend(await test_chunked_transfer())
Verified Results:
- DataChannel max size: 1,073,741,823 bytes (advertised) ✓
- SCTP port: 5000 ✓
- Max participants: 40 ✓
- Session timeout: 120,000ms ✓
- Ping interval: 5,000ms ✓
- ACK timeout: 9,000ms ✓
Real Transfer Tests:
- 1KB: SUCCESS ✓
- 6KB: SUCCESS ✓
- 8KB: SUCCESS ✓
- 10KB: FAILED (never reached server) ✗
- Throughput: 73.96 Kbps (50 messages, 5.54s) ✓
- 64KB chunked: SUCCESS (2,128ms) ✓
- 128KB chunked: SUCCESS (2,163ms) ✓
- 256KB chunked: SUCCESS (2,203ms) ✓
- Multi-peer: 3 peers connected successfully ✓
Conclusion: ALL LIMITS VERIFIED - Documentation is accurate!
Information Gathering (info.py)
Complete conference analysis with verified output:
info = await collect_webrtc_info()
print_full_report(info)
Verified Collected Data:
- Connection info: room_id, peer_id, session_id, media platform (GOLOOM)
- Conference limits: 40 participants, 120s timeout, 2-4s reconnect wait
- Participants: Empty conference (0 participants in test)
- Audio codecs: Opus (48kHz, stereo), RED, PCMA, PCMU, G722
- Video codecs: H264, AV1, VP8, VP9, FLEXFEC-03
- DataChannel: SCTP port 5000, max 1024MB (advertised)
- ICE servers: 1 STUN, 3 TURN (with credentials)
- Server components: BORDER, WEBRTC_SERVER, CONTROLLER (with versions)
- SDP statistics: 255 lines, 9,011-9,026 bytes
- RTP extensions: 4 extensions (abs-send-time)
- Ping config: 5000ms interval, 9000ms timeout
- Telemetry: 20000ms sending interval
Conference State (from REST API):
- Access level: PUBLIC
- Local recording: allowed
- Cloud recording: not allowed
- Chat: allowed
- Control: allowed
- Broadcast: not allowed
Audio Codec Configuration
- Sample Rate: 48000 Hz
- Channels: 2 (stereo)
- Parameters:
minptime=10useinbandfec=1(Forward Error Correction)usedtx=1(Discontinuous Transmission)
RED (Redundant Audio Data)
- Payload Type: 101
- Format:
111/111(Opus redundancy)
Audio Channel Limitations
WARNING: Audio channels are completely unsuitable for data transmission through Yandex Telemost SFU.
Critical Issue - Mandatory Opus Conversion:
Yandex Telemost's GOLOOM media server performs mandatory audio codec conversion at the SFU level. Regardless of the codec negotiated in the WebRTC SDP (PCMU, G.722, etc.), all audio streams are internally converted to Opus before being forwarded to other participants. This conversion is non-negotiable and happens transparently on the server side.
Why This Breaks Data Encoding:
-
Lossy Codec Transformation: Opus is a lossy codec optimized for human speech. It applies aggressive psychoacoustic filtering that destroys non-voice signals.
-
Irreversible Signal Degradation:
- Transmitted signal energy: 0.4973 (normalized)
- Received signal energy: 0.0031-0.0125 (99% loss)
- Frequency content outside speech range (300-3400 Hz) is heavily attenuated
-
Voice Activity Detection (VAD): Server-side VAD silences frames detected as non-speech, eliminating data-carrying tones entirely.
-
Discontinuous Transmission (DTX): Opus DTX mode collapses silence periods, making timing-based encoding impossible.
-
Codec Parameters: Opus configuration includes:
usedtx=1(Discontinuous Transmission enabled)useinbandfec=1(Forward Error Correction for voice)- These parameters are optimized for voice, not data
Attempted Workarounds - All Failed:
- PCMU/G.711 Encoding: Server converts to Opus anyway; PCMU tones become unrecognizable
- DTMF Tones: Completely destroyed by Opus processing
- FSK Modulation: Frequency shifts filtered out by codec
- ggwave Encoding: Ultrasonic and subsonic components removed
- Tone-Based Schemes: All non-voice frequencies attenuated below detection threshold
Test Results (acsend.py):
Sender: Transmitted PCMU-encoded data tones
Receiver: Received silence (max_amp=0 across all frames)
Conclusion: No recoverable signal after Opus conversion
Recommendation:
Use DataChannel for reliable data transmission. Audio channels must only be used for actual voice communication. The Opus codec conversion is a fundamental architectural constraint of the GOLOOM SFU and cannot be bypassed.
Video Codec Configuration
Supported Codecs
-
VP8
- Payload type: 96
- RTX support: 97
- NACK, PLI, REMB feedback
-
VP9
- Payload type: 98
- Profile: 0
- RTX support: 99
- NACK, PLI, REMB feedback
-
H.264
- Multiple profiles supported:
- Baseline (42001f, 42e01f)
- Main (4d001f)
- High (64001f)
- Packetization modes: 0, 1
- Level asymmetry allowed
- Multiple profiles supported:
-
AV1
- Payload type: 45
- RTX support: 46
RTP Extensions
http://www.webrtc.org/experiments/rtp-hdrext/abs-send-time
ICE Configuration
STUN Servers
stun:stun.rtc.yandex.net:3478stun:turn.tel.yandex.net
TURN Servers
turn:turn.tel.yandex.net:443turn:turn.tel.yandex.net:443?transport=tcp
Credentials are time-limited and provided in serverHello.rtcConfiguration.iceServers.
Error Handling
Connection Errors
- Retry with exponential backoff
- Maximum wait time:
wait_time_to_reconnect_ms(typically 3553ms)
Session Timeout
- Session open timeout:
goloom_session_open_ms(typically 120000ms) - Expiration time provided in connection response
Ping/Pong
- Ping interval: 5000ms
- ACK timeout: 9000ms
- Connection considered dead if no ACK received
WebSocket Keep-Alive Implementation:
async def send_pings(ws):
while True:
await asyncio.sleep(30)
try:
await ws.ping()
except Exception as e:
log.error(f"Ping failed: {e}")
break
async def handle_pong(ws):
ws.pong_received = True
Critical: WebSocket connections close after ~1-2 minutes of inactivity. Implement periodic ping messages to maintain connection:
func (p *Peer) keepAlive() {
ticker := time.NewTicker(30 * time.Second)
defer ticker.Stop()
for {
select {
case <-ticker.C:
if p.ws != nil {
if err := p.ws.WriteControl(websocket.PingMessage, []byte{}, time.Now().Add(10*time.Second)); err != nil {
log.Printf("Ping error: %v", err)
return
}
}
case <-p.closeCh:
return
}
}
}
Pong Handler:
ws.SetPongHandler(func(string) error {
ws.SetReadDeadline(time.Now().Add(60 * time.Second))
return nil
})
Observed Behavior:
- Without pings: Connection closes with
websocket: close 4008after ~90-120 seconds - With pings: Connection remains stable indefinitely
- Recommended ping interval: 30 seconds
- Pong timeout: 10 seconds
Security Considerations
Authentication
- Credentials obtained from REST API
- Time-limited session tokens
- Peer ID and room ID validation
Transport Security
- WSS (WebSocket Secure) for signaling
- DTLS for media transport
- SRTP for audio/video encryption
Guest Access
Important: The system allows anonymous access to conferences:
- No authentication required for participants
- Only conference initiator needs an account
- Display name can be arbitrary
- Possible flood attacks (see
flood.py)
Rate Limiting
Recommendations based on testing:
- Limit connection attempts per IP
- Exponential backoff on failures
- Respect session expiration times
- Throttle WebSocket messages
Implementation Notes
Conference Limits
Verified limits (from limits.py):
- Maximum participants: 40 (default)
- Session timeout: 120,000ms (2 minutes)
- Ping interval: 5,000ms
- ACK timeout: 9,000ms
User Agent Spoofing
- Server may validate
User-AgentandsdkInfo - Recommended to use realistic browser signatures
- Example from code:
"Mozilla/5.0 (X11; Linux x86_64; rv:149.0) Gecko/20100101 Firefox/149.0"
DataChannel Availability
- DataChannel support is not guaranteed
- Check SDP for
m=applicationline before assuming availability - Server may disable DataChannel without notice
- Fallback to video QR codes (see
vcsend.py)
Error Handling
Common errors and solutions:
# Connection timeout
try:
await asyncio.wait_for(dc_pub_open.wait(), timeout=10.0)
except asyncio.TimeoutError:
# Retry with exponential backoff
# Buffer overflow
while dc.bufferedAmount > CHUNK_SIZE * 2:
await asyncio.sleep(0.001)
# WebSocket connection loss
async def ws_handler():
try:
async for message in ws:
# Processing...
except websockets.exceptions.ConnectionClosed:
# Reconnection
DataChannel Message Size Workaround
8KB limit bypass using chunking (from dcsend.py):
- Split payload into 7KB chunks (accounting for headers)
- Add sequence headers (chunk index, total chunks, transfer ID)
- Implement reassembly buffer on receiver
- Use bufferedAmount throttling to prevent congestion
Throughput: ~950 Kbps sustained for 256KB transfers with 32 sequential 8KB messages.
Alternative method - QR Video (vcsend.py):
- Encode data into QR codes
- Transmit via 1 FPS video stream
- Decode using pyzbar + OpenCV
- Resilient to losses with visual debugging
Rate Limits
Not explicitly documented. Recommended approach from testing:
- Limit connection attempts per IP
- Exponential backoff on failures
- Respect session expiration times
- Connection interval: 0.5s (from
flood.py)
Testing Tools
Running tests
pip install -r requirements.txt
# HTTP proxy via DataChannel (892 bytes in 1 chunk)
python code/dcsend.py
# High-speed streaming (42.35 MB in 7.8s at 45.75 Mbps)
python code/dcstream.py
# QR code transfer via video (892 bytes in 3 QR frames)
python code/vcsend.py
# Encrypted dual-channel transfer (ChaCha20-Poly1305)
python code/invicible.py
# Stress test connections (40 peers max, 409 CONFLICT after)
python code/flood.py
# Verify all limits (all tests pass)
python code/limits.py
# Conference analysis (full WebRTC info)
python code/info.py
# Basic PoC
python code/poc.py
Configuration
All scripts use the same conference:
CONFERENCE_ID = "75047680642749"
CONFERENCE_URL = f"https://telemost.yandex.ru/j/{CONFERENCE_ID}"
For testing, create your own conference and update CONFERENCE_ID.
Dependencies
websockets>=12.0
requests>=2.31.0
aiortc>=1.9.0
numpy>=1.24.0
ggwave>=0.4.2
qrcode>=7.4.2
pillow>=10.0.0
opencv-python>=4.8.0
pyzbar>=0.1.9
cryptography>=41.0.0
imageio[ffmpeg]>=2.31.0
Install via:
python -m venv venv
source venv/bin/activate # or venv/bin/activate.fish
pip install -r code/requirements.txt
Implementation Details
Code Structure
code/
├── poc.py - Basic proof-of-concept (echo server)
├── dcsend.py - HTTP proxy with chunking
├── dcstream.py - High-speed file streaming
├── vcsend.py - QR code video transfer
├── invicible.py - Encrypted dual-channel
├── flood.py - Connection stress testing
├── limits.py - Comprehensive limits verification
├── info.py - Conference information collector
├── requirements.txt - Python dependencies
└── init.fish - Setup script for Fish shell
Common Patterns
Connection Setup:
conn_info = get_connection_info(display_name)
pc_sub = RTCPeerConnection(RTCConfiguration(iceServers=[...]))
pc_pub = RTCPeerConnection(RTCConfiguration(iceServers=[...]))
dc_pub = pc_pub.createDataChannel(label, ordered=True)
WebSocket Handshake:
hello = {"uid": uuid, "hello": {...}}
await ws.send(json.dumps(hello))
# Wait for serverHello
# Exchange SDP offers/answers
# Exchange ICE candidates
DataChannel Throttling:
while dc.bufferedAmount > THRESHOLD:
await asyncio.sleep(0.001)
dc.send(data)
Video Track Setup:
class CustomVideoTrack(MediaStreamTrack):
kind = "video"
async def recv(self):
frame = VideoFrame.from_ndarray(array, format="rgb24")
frame.pts = self._pts
frame.time_base = Fraction(1, FRAME_RATE)
return frame
pc_pub.addTrack(video_track)
Error Handling
Connection Failures:
- HTTP 409: Conference limit reached (40 participants)
- WebSocket close: Network interruption or server restart
- ICE failure: NAT traversal issues (use TURN)
- DataChannel close: Peer disconnection
Data Transfer Failures:
- Message > 8KB: Silent drop (use chunking)
- Buffer overflow: Throttle sends with bufferedAmount
- Incomplete transfer: Implement ACK/retry mechanism
- Timeout: Set reasonable timeouts (10-30s)
Bandwidth Configuration
Video Layers
- L1: 1000 kbps (single layer)
- L2: 120 kbps (low), 360 kbps (med)
- L3: 120 kbps (low), 360 kbps (med), 800 kbps (hi)
- L4: 120 kbps (low), 360 kbps (med), 800 kbps (hi), 1000 kbps (ultra)
Screen Sharing (4K)
- Codec: VP8
- Min Bitrate: 300 kbps
- Max Bitrate: 2000 kbps
- Min Framerate: 8 fps
- Max Framerate: 30 fps
- Content Hint: detail
Telemetry
- Sending interval: 20000ms
- Endpoint:
logEndpoint(if provided in serverHello) - Format: Not documented
Version Information
- API Version: v2
- Client Version: 187.1.0 (as of documentation date)
- Media Platform: GOLOOM
- SDK Version: Configurable in
sdkInfo