Files
olcrtc/internal/engine/engine.go

127 lines
4.3 KiB
Go

// Package engine defines the wire-level transport engine that connects to a
// remote SFU. An engine is independent of how the room credentials were
// obtained: it accepts a signaling URL and an access token, and exposes the
// byte/video primitives the rest of olcrtc consumes.
//
// Engines model the SFU protocol family (e.g. LiveKit, Goolom). Service-
// specific bits (e.g. WB / Telemost API flows) live in the auth
// package, not here.
package engine
import (
"context"
"errors"
"github.com/pion/webrtc/v4"
)
var (
// ErrEngineNotFound is returned when a requested engine is not registered.
ErrEngineNotFound = errors.New("engine not found")
// ErrByteStreamUnsupported is returned when an engine cannot expose a byte stream.
ErrByteStreamUnsupported = errors.New("engine does not support byte stream")
// ErrVideoTrackUnsupported is returned when an engine cannot exchange video tracks.
ErrVideoTrackUnsupported = errors.New("engine does not support video tracks")
)
// Capabilities describes the transport primitives an engine can expose.
type Capabilities struct {
ByteStream bool
VideoTrack bool
}
// Credentials are produced by an auth provider - duplicated here to avoid an
// import cycle between engine and auth.
type Credentials struct {
URL string
Token string
Extra map[string]string
}
// Config is the runtime input to an engine factory. URL/Token are produced by
// an auth provider (or supplied directly by the caller for "none" auth).
// Extra carries engine-specific fields that don't fit the common shape
// (e.g. providers that need metadata beyond URL/token can pass it here).
//
// Refresh, when set, is called by an engine whose protocol requires fresh
// credentials on each reconnect (e.g. Goolom: every reconnect needs a new
// peerID/credentials tuple from the room-info HTTP endpoint). Engines that
// don't need this should ignore it.
type Config struct {
URL string
Token string
Name string
Extra map[string]string
OnData func([]byte)
OnPeerData func(peerID string, data []byte)
DNSServer string
ProxyAddr string
ProxyPort int
Refresh func(ctx context.Context) (Credentials, error)
}
// Session is the engine-level runtime handle. It is shaped to match what
// the upper transport layer expects: send/receive bytes, optional video
// tracks, and lifecycle callbacks.
//
//nolint:interfacebloat // mirrors the historical provider.Provider surface that the rest of olcrtc consumes
type Session interface {
Connect(ctx context.Context) error
Send(data []byte) error
Close() error
SetReconnectCallback(cb func(*webrtc.DataChannel))
SetShouldReconnect(fn func() bool)
SetEndedCallback(cb func(string))
WatchConnection(ctx context.Context)
CanSend() bool
GetSendQueue() chan []byte
GetBufferedAmount() uint64
Capabilities() Capabilities
// Reconnect asks the engine to tear down and re-establish the underlying
// SFU connection. Used by upper layers when a liveness probe declares the
// carrier dead before the engine has noticed (e.g. silent packet loss on
// a video track). Implementations should be best-effort and idempotent;
// reason is logged for diagnostics.
Reconnect(reason string)
}
// PeerSession is implemented by engines that can address byte payloads to a
// specific remote endpoint and report the sender endpoint on receive.
type PeerSession interface {
SendTo(peerID string, data []byte) error
}
// VideoTrackCapable is implemented by engines that can exchange video tracks.
type VideoTrackCapable interface {
AddVideoTrack(track webrtc.TrackLocal) error
SetVideoTrackHandler(cb func(*webrtc.TrackRemote, *webrtc.RTPReceiver))
}
// Factory creates a new engine session.
type Factory func(ctx context.Context, cfg Config) (Session, error)
var registry = make(map[string]Factory) //nolint:gochecknoglobals // package-level state intentional
// Register adds an engine factory to the registry.
func Register(name string, factory Factory) {
registry[name] = factory
}
// New creates an engine session by name.
func New(ctx context.Context, name string, cfg Config) (Session, error) {
factory, ok := registry[name]
if !ok {
return nil, ErrEngineNotFound
}
return factory(ctx, cfg)
}
// Available returns the list of registered engine names.
func Available() []string {
names := make([]string, 0, len(registry))
for name := range registry {
names = append(names, name)
}
return names
}