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videochannel, seichannel and vp8channel each carried independent copies of randomID(), fragmentPayload(), inboundMessage + upsertInbound + assembleMessage + ackWaiters/ackMu. The reassembly logic was almost byte-identical across videochannel and seichannel; vp8channel only needed randomID. Three copies of the same idea. Add internal/transport/common with: - RandomID(): 8-char hex per-peer ID (Jitsi msid uniqueness requirement). - FragmentPayload(): split bytes into max-size chunks. - Reassembler: stores in-flight messages keyed by Seq, validates CRC, and reports Partial / Delivered / Duplicate / Ignore via a Result enum. - AckRegistry: Register/Unregister/Resolve for ack waiters. videochannel and seichannel now hold *common.AckRegistry and *common.Reassembler instead of raw maps + mutexes. Their Send paths route through acks.Register/Unregister; their handleInboundFrame is a 20-line switch over reassembler.Push. vp8channel keeps its KCP framing but reuses common.RandomID. Tests that constructed raw streamTransport with inbound/delivered/ackWaiters maps are updated to instantiate the new common types instead. Two now- redundant low-level tests (upsertInbound out-of-range, assembleMessage) collapse into the new TestInboundRejectsBadCRC. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>