Files
noVNC/core/websock.js
Tim Stableford 44d384b99c Added support for RTCDataChannel
This work is originally by Ryan Castner <castner.rr@gmail.com> and
submitted as a PR here https://github.com/novnc/noVNC/pull/1362

Architecturally it is much the same except it doesn't rename a lot
of variables to make this more reviewable. It also avoids unrelated
changes such as replacing .onclose with an event listener, which
caused numerous test failures.

It also adds in ppoffice's fix to initialise the buffers.

Like the original author I don't have enough time available to
refactor this project to the new style event listeners.

Review cleanup for RTCDataChannel support (see below)

* More descriptive error when url or channel not set.
* Moved websocket property check to WebSock.
  This had unintended consequences in the tests that required some
  fixup. Mostly due to some tests not always passing FakeWebsocket.
  FakeWebsocket also needs to set the listeners to null to be compatible
  with what is in thw browser and expected by the property check code.
  The property check code now also takes into account class prototypes
  for test compatibility.
* Removed unreachable code.
* Reverted comment.
* Cleanup raw channel reference in rfb on websock close.
* Use readyState to check whether a socket is open rather than assuming.
* Updated RFB constructor documentation

Removed an unused boolean passed to attach
2021-03-04 18:55:06 +00:00

339 lines
10 KiB
JavaScript

/*
* Websock: high-performance buffering wrapper
* Copyright (C) 2019 The noVNC Authors
* Licensed under MPL 2.0 (see LICENSE.txt)
*
* Websock is similar to the standard WebSocket / RTCDataChannel object
* but with extra buffer handling.
*
* Websock has built-in receive queue buffering; the message event
* does not contain actual data but is simply a notification that
* there is new data available. Several rQ* methods are available to
* read binary data off of the receive queue.
*/
import * as Log from './util/logging.js';
// this has performance issues in some versions Chromium, and
// doesn't gain a tremendous amount of performance increase in Firefox
// at the moment. It may be valuable to turn it on in the future.
const MAX_RQ_GROW_SIZE = 40 * 1024 * 1024; // 40 MiB
// Constants pulled from RTCDataChannelState enum
// https://developer.mozilla.org/en-US/docs/Web/API/RTCDataChannel/readyState#RTCDataChannelState_enum
const DataChannel = {
CONNECTING: "connecting",
OPEN: "open",
CLOSING: "closing",
CLOSED: "closed"
};
const ReadyStates = {
CONNECTING: [WebSocket.CONNECTING, DataChannel.CONNECTING],
OPEN: [WebSocket.OPEN, DataChannel.OPEN],
CLOSING: [WebSocket.CLOSING, DataChannel.CLOSING],
CLOSED: [WebSocket.CLOSED, DataChannel.CLOSED],
};
// Properties a raw channel must have, WebSocket and RTCDataChannel are two examples
const rawChannelProps = [
"send",
"close",
"binaryType",
"onerror",
"onmessage",
"onopen",
"protocol",
"readyState",
];
export default class Websock {
constructor() {
this._websocket = null; // WebSocket or RTCDataChannel object
this._rQi = 0; // Receive queue index
this._rQlen = 0; // Next write position in the receive queue
this._rQbufferSize = 1024 * 1024 * 4; // Receive queue buffer size (4 MiB)
// called in init: this._rQ = new Uint8Array(this._rQbufferSize);
this._rQ = null; // Receive queue
this._sQbufferSize = 1024 * 10; // 10 KiB
// called in init: this._sQ = new Uint8Array(this._sQbufferSize);
this._sQlen = 0;
this._sQ = null; // Send queue
this._eventHandlers = {
message: () => {},
open: () => {},
close: () => {},
error: () => {}
};
}
// Getters and Setters
get sQ() {
return this._sQ;
}
get rQ() {
return this._rQ;
}
get rQi() {
return this._rQi;
}
set rQi(val) {
this._rQi = val;
}
// Receive Queue
get rQlen() {
return this._rQlen - this._rQi;
}
rQpeek8() {
return this._rQ[this._rQi];
}
rQskipBytes(bytes) {
this._rQi += bytes;
}
rQshift8() {
return this._rQshift(1);
}
rQshift16() {
return this._rQshift(2);
}
rQshift32() {
return this._rQshift(4);
}
// TODO(directxman12): test performance with these vs a DataView
_rQshift(bytes) {
let res = 0;
for (let byte = bytes - 1; byte >= 0; byte--) {
res += this._rQ[this._rQi++] << (byte * 8);
}
return res;
}
rQshiftStr(len) {
if (typeof(len) === 'undefined') { len = this.rQlen; }
let str = "";
// Handle large arrays in steps to avoid long strings on the stack
for (let i = 0; i < len; i += 4096) {
let part = this.rQshiftBytes(Math.min(4096, len - i));
str += String.fromCharCode.apply(null, part);
}
return str;
}
rQshiftBytes(len) {
if (typeof(len) === 'undefined') { len = this.rQlen; }
this._rQi += len;
return new Uint8Array(this._rQ.buffer, this._rQi - len, len);
}
rQshiftTo(target, len) {
if (len === undefined) { len = this.rQlen; }
// TODO: make this just use set with views when using a ArrayBuffer to store the rQ
target.set(new Uint8Array(this._rQ.buffer, this._rQi, len));
this._rQi += len;
}
rQslice(start, end = this.rQlen) {
return new Uint8Array(this._rQ.buffer, this._rQi + start, end - start);
}
// Check to see if we must wait for 'num' bytes (default to FBU.bytes)
// to be available in the receive queue. Return true if we need to
// wait (and possibly print a debug message), otherwise false.
rQwait(msg, num, goback) {
if (this.rQlen < num) {
if (goback) {
if (this._rQi < goback) {
throw new Error("rQwait cannot backup " + goback + " bytes");
}
this._rQi -= goback;
}
return true; // true means need more data
}
return false;
}
// Send Queue
flush() {
if (this._sQlen > 0 && ReadyStates.OPEN.indexOf(this._websocket.readyState) >= 0) {
this._websocket.send(this._encodeMessage());
this._sQlen = 0;
}
}
send(arr) {
this._sQ.set(arr, this._sQlen);
this._sQlen += arr.length;
this.flush();
}
sendString(str) {
this.send(str.split('').map(chr => chr.charCodeAt(0)));
}
// Event Handlers
off(evt) {
this._eventHandlers[evt] = () => {};
}
on(evt, handler) {
this._eventHandlers[evt] = handler;
}
_allocateBuffers() {
this._rQ = new Uint8Array(this._rQbufferSize);
this._sQ = new Uint8Array(this._sQbufferSize);
}
init() {
this._allocateBuffers();
this._rQi = 0;
this._websocket = null;
}
open(uri, protocols) {
this.attach(new WebSocket(uri, protocols));
}
attach(rawChannel) {
this.init();
// Must get object and class methods to be compatible with the tests.
const channelProps = [...Object.keys(rawChannel), ...Object.getOwnPropertyNames(Object.getPrototypeOf(rawChannel))];
for (let i = 0; i < rawChannelProps.length; i++) {
const prop = rawChannelProps[i];
if (channelProps.indexOf(prop) < 0) {
throw new Error('Raw channel missing property: ' + prop);
}
}
this._websocket = rawChannel;
this._websocket.binaryType = "arraybuffer";
this._websocket.onmessage = this._recvMessage.bind(this);
const onOpen = () => {
Log.Debug('>> WebSock.onopen');
if (this._websocket.protocol) {
Log.Info("Server choose sub-protocol: " + this._websocket.protocol);
}
this._eventHandlers.open();
Log.Debug("<< WebSock.onopen");
};
// If the readyState cannot be found this defaults to assuming it's not open.
const isOpen = ReadyStates.OPEN.indexOf(this._websocket.readyState) >= 0;
if (isOpen) {
onOpen();
} else {
this._websocket.onopen = onOpen;
}
this._websocket.onclose = (e) => {
Log.Debug(">> WebSock.onclose");
this._eventHandlers.close(e);
Log.Debug("<< WebSock.onclose");
};
this._websocket.onerror = (e) => {
Log.Debug(">> WebSock.onerror: " + e);
this._eventHandlers.error(e);
Log.Debug("<< WebSock.onerror: " + e);
};
}
close() {
if (this._websocket) {
if (ReadyStates.CONNECTING.indexOf(this._websocket.readyState) >= 0 ||
ReadyStates.OPEN.indexOf(this._websocket.readyState) >= 0) {
Log.Info("Closing WebSocket connection");
this._websocket.close();
}
this._websocket.onmessage = () => {};
}
}
// private methods
_encodeMessage() {
// Put in a binary arraybuffer
// according to the spec, you can send ArrayBufferViews with the send method
return new Uint8Array(this._sQ.buffer, 0, this._sQlen);
}
// We want to move all the unread data to the start of the queue,
// e.g. compacting.
// The function also expands the receive que if needed, and for
// performance reasons we combine these two actions to avoid
// unneccessary copying.
_expandCompactRQ(minFit) {
// if we're using less than 1/8th of the buffer even with the incoming bytes, compact in place
// instead of resizing
const requiredBufferSize = (this._rQlen - this._rQi + minFit) * 8;
const resizeNeeded = this._rQbufferSize < requiredBufferSize;
if (resizeNeeded) {
// Make sure we always *at least* double the buffer size, and have at least space for 8x
// the current amount of data
this._rQbufferSize = Math.max(this._rQbufferSize * 2, requiredBufferSize);
}
// we don't want to grow unboundedly
if (this._rQbufferSize > MAX_RQ_GROW_SIZE) {
this._rQbufferSize = MAX_RQ_GROW_SIZE;
if (this._rQbufferSize - this.rQlen < minFit) {
throw new Error("Receive Queue buffer exceeded " + MAX_RQ_GROW_SIZE + " bytes, and the new message could not fit");
}
}
if (resizeNeeded) {
const oldRQbuffer = this._rQ.buffer;
this._rQ = new Uint8Array(this._rQbufferSize);
this._rQ.set(new Uint8Array(oldRQbuffer, this._rQi, this._rQlen - this._rQi));
} else {
this._rQ.copyWithin(0, this._rQi, this._rQlen);
}
this._rQlen = this._rQlen - this._rQi;
this._rQi = 0;
}
// push arraybuffer values onto the end of the receive que
_DecodeMessage(data) {
const u8 = new Uint8Array(data);
if (u8.length > this._rQbufferSize - this._rQlen) {
this._expandCompactRQ(u8.length);
}
this._rQ.set(u8, this._rQlen);
this._rQlen += u8.length;
}
_recvMessage(e) {
this._DecodeMessage(e.data);
if (this.rQlen > 0) {
this._eventHandlers.message();
if (this._rQlen == this._rQi) {
// All data has now been processed, this means we
// can reset the receive queue.
this._rQlen = 0;
this._rQi = 0;
}
} else {
Log.Debug("Ignoring empty message");
}
}
}