Files
noVNC/include/websock.js
Joel Martin 1756a30a48 websock.send returns true/false.
If all send data was flushed from the send queue then return true,
otherwise false. This doesn't mean the data won't be sent, just that
it wasn't sent this time and is queued.
2011-01-23 19:21:04 -06:00

318 lines
7.8 KiB
JavaScript

/*
* Websock: high-performance binary WebSockets
* Copyright (C) 2011 Joel Martin
* Licensed under LGPL-3 (see LICENSE.txt)
*
* Websock is similar to the standard WebSocket object but Websock
* enables communication with raw TCP sockets (i.e. the binary stream)
* via websockify. This is accomplished by base64 encoding the data
* stream between Websock and websockify.
*
* Websock has built-in receive queue buffering; the message event
* does not contain actual data but is simply a notification that
* there is new data available. Several rQ* methods are available to
* read binary data off of the receive queue.
*/
// Load Flash WebSocket emulator if needed
if (window.WebSocket) {
Websock_native = true;
} else {
/* no builtin WebSocket so load web_socket.js */
Websock_native = false;
(function () {
function get_INCLUDE_URI() {
return (typeof INCLUDE_URI !== "undefined") ?
INCLUDE_URI : "include/";
}
var start = "<script src='" + get_INCLUDE_URI(),
end = "'><\/script>", extra = "";
WEB_SOCKET_SWF_LOCATION = get_INCLUDE_URI() +
"web-socket-js/WebSocketMain.swf";
extra += start + "web-socket-js/swfobject.js" + end;
extra += start + "web-socket-js/FABridge.js" + end;
extra += start + "web-socket-js/web_socket.js" + end;
document.write(extra);
}());
}
function Websock() {
var api = {}, // Public API
websocket = null, // WebSocket object
rQ = [], // Receive queue
rQi = 0, // Receive queue index
rQmax = 10000, // Max receive queue size before compacting
sQ = [], // Send queue
eventHandlers = {
'message' : function() {},
'open' : function() {},
'close' : function() {},
'error' : function() {}
};
//
// Queue public functions
//
function get_sQ() {
return sQ;
}
function get_rQ() {
return rQ;
}
function get_rQi() {
return rQi;
}
set_rQi = function(val) {
rQi = val;
}
function rQlen() {
return rQ.length - rQi;
}
function rQpeek8() {
return (rQ[rQi] );
}
function rQshift8() {
return (rQ[rQi++] );
}
function rQunshift8(num) {
if (rQi === 0) {
rQ.unshift(num);
} else {
rQi -= 1;
rQ[rQi] = num;
}
}
function rQshift16() {
return (rQ[rQi++] << 8) +
(rQ[rQi++] );
}
function rQshift32() {
return (rQ[rQi++] << 24) +
(rQ[rQi++] << 16) +
(rQ[rQi++] << 8) +
(rQ[rQi++] );
}
function rQshiftStr(len) {
var arr = rQ.slice(rQi, rQi + len);
rQi += len;
return arr.map(function (num) {
return String.fromCharCode(num); } ).join('');
}
function rQshiftBytes(len) {
rQi += len;
return rQ.slice(rQi-len, rQi);
}
function rQslice(start, end) {
if (end) {
return rQ.slice(rQi + start, rQi + end);
} else {
return rQ.slice(rQi + start);
}
}
// Check to see if we must wait for 'num' bytes (default to FBU.bytes)
// to be available in the receive queue. Return true if we need to
// wait (and possibly print a debug message), otherwise false.
function rQwait(msg, num, goback) {
var rQlen = rQ.length - rQi; // Skip rQlen() function call
if (rQlen < num) {
if (goback) {
if (rQi < goback) {
throw("rQwait cannot backup " + goback + " bytes");
}
rQi -= goback;
}
//Util.Debug(" waiting for " + (num-rQlen) +
// " " + msg + " byte(s)");
return true; // true means need more data
}
return false;
}
//
// Private utility routines
//
function encode_message() {
/* base64 encode */
return Base64.encode(sQ);
}
function decode_message(data) {
//Util.Debug(">> decode_message: " + data);
/* base64 decode */
rQ = rQ.concat(Base64.decode(data, 0));
//Util.Debug(">> decode_message, rQ: " + rQ);
}
//
// Public Send functions
//
function flush() {
if (websocket.bufferedAmount !== 0) {
Util.Debug("bufferedAmount: " + websocket.bufferedAmount);
}
if (websocket.bufferedAmount < 1000) {
//Util.Debug("arr: " + arr);
//Util.Debug("sQ: " + sQ);
if (sQ) {
websocket.send(encode_message(sQ));
sQ = [];
}
return true;
} else {
Util.Info("Delaying send, bufferedAmount: " +
websocket.bufferedAmount);
return false;
}
}
// overridable for testing
function send(arr) {
//Util.Debug(">> send_array: " + arr);
sQ = sQ.concat(arr);
return flush();
};
function send_string(str) {
//Util.Debug(">> send_string: " + str);
api.send(str.split('').map(
function (chr) { return chr.charCodeAt(0); } ) );
}
//
// Other public functions
function recv_message(e) {
//Util.Debug(">> recv_message: " + e.data.length);
try {
decode_message(e.data);
if (rQlen() > 0) {
eventHandlers['message']();
// Compact the receive queue
if (rQ.length > rQmax) {
//Util.Debug("Compacting receive queue");
rQ = rQ.slice(rQi);
rQi = 0;
}
} else {
Util.Debug("Ignoring empty message");
}
} catch (exc) {
if (typeof exc.stack !== 'undefined') {
Util.Warn("recv_message, caught exception: " + exc.stack);
} else if (typeof exc.description !== 'undefined') {
Util.Warn("recv_message, caught exception: " + exc.description);
} else {
Util.Warn("recv_message, caught exception:" + exc);
}
if (typeof exc.name !== 'undefined') {
eventHandlers['error'](exc.name + ": " + exc.message);
} else {
eventHandlers['error'](exc);
}
}
//Util.Debug("<< recv_message");
};
// Set event handlers
function on(evt, handler) {
eventHandlers[evt] = handler;
}
function init() {
rQ = [];
rQi = 0;
sQ = [];
websocket = null;
}
function open(uri) {
init();
websocket = new WebSocket(uri);
websocket.onmessage = recv_message;
websocket.onopen = function(e) {
Util.Debug(">> WebSock.onopen");
eventHandlers['open']();
Util.Debug("<< WebSock.onopen");
}
websocket.onclose = function(e) {
Util.Debug(">> WebSock.onclose");
eventHandlers['close']();
Util.Debug("<< WebSock.onclose");
}
websocket.onerror = function(e) {
Util.Debug("<< WebSock.onerror: " + e);
eventHandlers['error'](e);
Util.Debug("<< WebSock.onerror: ");
}
}
function close() {
if (websocket) {
if ((websocket.readyState === WebSocket.OPEN) ||
(websocket.readyState === WebSocket.CONNECTING)) {
Util.Info("Closing WebSocket connection");
websocket.close();
}
websocket.onmessage = function (e) { return; };
}
}
function constructor() {
// Direct access to send and receive queues
api.get_sQ = get_sQ;
api.get_rQ = get_rQ;
api.get_rQi = get_rQi;
api.set_rQi = set_rQi;
// Routines to read from the receive queue
api.rQlen = rQlen;
api.rQpeek8 = rQpeek8;
api.rQshift8 = rQshift8;
api.rQunshift8 = rQunshift8;
api.rQshift16 = rQshift16;
api.rQshift32 = rQshift32;
api.rQshiftStr = rQshiftStr;
api.rQshiftBytes = rQshiftBytes;
api.rQslice = rQslice;
api.rQwait = rQwait;
api.flush = flush;
api.send = send;
api.send_string = send_string;
api.recv_message = recv_message;
api.on = on;
api.init = init;
api.open = open;
api.close = close;
return api;
}
return constructor();
}