Fix up vnc_playback.html and playback.js

This commit fixes vnc_playback.html and playback.js
so that they work with the current version of noVNC.
This commit is contained in:
Solly Ross
2015-05-15 14:27:23 -04:00
parent bc4414f5b1
commit efed2eeafd
2 changed files with 26 additions and 10 deletions

View File

@@ -12,19 +12,36 @@ var rfb, mode, test_state, frame_idx, frame_length,
iteration, iterations, istart_time,
// Pre-declarations for jslint
send_array, next_iteration, queue_next_packet, do_packet;
send_array, next_iteration, queue_next_packet, do_packet, enable_test_mode;
// Override send_array
send_array = function (arr) {
// Stub out send_array
};
enable_test_mode = function () {
rfb._sock._mode = VNC_frame_encoding;
rfb._sock.send = send_array;
rfb._sock.close = function () {};
rfb._sock.flush = function () {};
rfb._checkEvents = function () {};
rfb.connect = function (host, port, password, path) {
this._rfb_host = host;
this._rfb_port = port;
this._rfb_password = (password !== undefined) ? password : "";
this._rfb_path = (path !== undefined) ? path : "";
this._updateState('ProtocolVersion', "Starting VNC handshake");
};
};
next_iteration = function () {
rfb = new RFB({'target': $D('VNC_canvas'),
'onUpdateState': updateState});
enable_test_mode();
if (iteration === 0) {
frame_length = VNC_frame_data.length;
test_state = 'running';
} else {
rfb.disconnect();
}
if (test_state !== 'running') { return; }
@@ -91,9 +108,9 @@ do_packet = function () {
for (var i = 0; i < frame.length - start; i++) {
u8[i] = frame.charCodeAt(start + i);
}
rfb.recv_message({'data' : u8});
rfb._sock._recv_message({'data' : u8});
} else {
rfb.recv_message({'data' : frame.slice(start)});
rfb._sock._recv_message({'data' : frame.slice(start)});
}
frame_idx += 1;