mirror of
https://github.com/novnc/noVNC.git
synced 2026-05-31 09:29:39 +00:00
Update web-socket-js to bb5797cad.
Syncs with same change to websockify (7534574a2f). Primary change is removal of FABridge interface. Seems to improve overall latency by perhaps 10%. Also, the slowdown over time in Opera is about half as bad (but still there).
This commit is contained in:
@@ -12,8 +12,8 @@
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console = {log: function(){ }, error: function(){ }};
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}
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if (!swfobject.hasFlashPlayerVersion("9.0.0")) {
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console.error("Flash Player is not installed.");
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if (!swfobject.hasFlashPlayerVersion("10.0.0")) {
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console.error("Flash Player >= 10.0.0 is required.");
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return;
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}
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if (location.protocol == "file:") {
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@@ -23,33 +23,38 @@
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"Open the page via Web server i.e. http://...");
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}
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/**
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* This class represents a faux web socket.
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* @param {string} url
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* @param {string} protocol
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* @param {string} proxyHost
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* @param {int} proxyPort
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* @param {string} headers
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*/
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WebSocket = function(url, protocol, proxyHost, proxyPort, headers) {
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var self = this;
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self.__id = WebSocket.__nextId++;
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WebSocket.__instances[self.__id] = self;
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self.readyState = WebSocket.CONNECTING;
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self.bufferedAmount = 0;
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self.__events = {};
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// Uses setTimeout() to make sure __createFlash() runs after the caller sets ws.onopen etc.
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// Otherwise, when onopen fires immediately, onopen is called before it is set.
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setTimeout(function() {
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WebSocket.__addTask(function() {
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self.__createFlash(url, protocol, proxyHost, proxyPort, headers);
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WebSocket.__flash.create(
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self.__id, url, protocol, proxyHost || null, proxyPort || 0, headers || null);
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});
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}, 0);
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};
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WebSocket.prototype.__createFlash = function(url, protocol, proxyHost, proxyPort, headers) {
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var self = this;
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self.__flash =
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WebSocket.__flash.create(url, protocol, proxyHost || null, proxyPort || 0, headers || null);
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self.__flash.addEventListener("event", function(fe) {
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// Uses setTimeout() to workaround the error:
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// > You are trying to call recursively into the Flash Player which is not allowed.
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setTimeout(function() { self.__handleEvents(); }, 0);
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});
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//console.log("[WebSocket] Flash object is ready");
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};
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/**
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* Send data to the web socket.
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* @param {string} data The data to send to the socket.
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* @return {boolean} True for success, false for failure.
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*/
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WebSocket.prototype.send = function(data) {
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if (!this.__flash || this.readyState == WebSocket.CONNECTING) {
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if (this.readyState == WebSocket.CONNECTING) {
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throw "INVALID_STATE_ERR: Web Socket connection has not been established";
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}
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// We use encodeURIComponent() here, because FABridge doesn't work if
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@@ -58,7 +63,9 @@
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// https://developer.mozilla.org/en/Core_JavaScript_1.5_Guide/Functions#escape_and_unescape_Functions
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// But it looks decodeURIComponent(encodeURIComponent(s)) doesn't
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// preserve all Unicode characters either e.g. "\uffff" in Firefox.
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var result = this.__flash.send(encodeURIComponent(data));
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// Note by wtritch: Hopefully this will not be necessary using ExternalInterface. Will require
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// additional testing.
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var result = WebSocket.__flash.send(this.__id, encodeURIComponent(data));
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if (result < 0) { // success
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return true;
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} else {
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@@ -67,21 +74,15 @@
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}
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};
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/**
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* Close this web socket gracefully.
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*/
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WebSocket.prototype.close = function() {
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var self = this;
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if (!self.__flash) return;
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if (self.readyState == WebSocket.CLOSED || self.readyState == WebSocket.CLOSING) return;
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self.__flash.close();
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// Sets/calls them manually here because Flash WebSocketConnection.close cannot fire events
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// which causes weird error:
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// > You are trying to call recursively into the Flash Player which is not allowed.
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self.readyState = WebSocket.CLOSED;
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if (self.__timer) clearInterval(self.__timer);
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if (self.onclose) {
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// Make it asynchronous so that it looks more like an actual
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// close event
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setTimeout(self.onclose, 0);
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}
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if (this.readyState == WebSocket.CLOSED || this.readyState == WebSocket.CLOSING) {
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return;
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}
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this.readyState = WebSocket.CLOSING;
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WebSocket.__flash.close(this.__id);
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};
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/**
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@@ -89,19 +90,12 @@
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*
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* @param {string} type
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* @param {function} listener
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* @param {boolean} useCapture !NB Not implemented yet
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* @param {boolean} useCapture
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* @return void
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*/
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WebSocket.prototype.addEventListener = function(type, listener, useCapture) {
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if (!('__events' in this)) {
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this.__events = {};
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}
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if (!(type in this.__events)) {
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this.__events[type] = [];
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if ('function' == typeof this['on' + type]) {
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this.__events[type].defaultHandler = this['on' + type];
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this['on' + type] = this.__createEventHandler(this, type);
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}
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}
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this.__events[type].push(listener);
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};
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@@ -111,17 +105,15 @@
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*
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* @param {string} type
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* @param {function} listener
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* @param {boolean} useCapture NB! Not implemented yet
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* @param {boolean} useCapture
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* @return void
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*/
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WebSocket.prototype.removeEventListener = function(type, listener, useCapture) {
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if (!('__events' in this)) {
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this.__events = {};
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}
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if (!(type in this.__events)) return;
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for (var i = this.__events.length; i > -1; --i) {
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if (listener === this.__events[type][i]) {
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this.__events[type].splice(i, 1);
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var events = this.__events[type];
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for (var i = events.length - 1; i >= 0; --i) {
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if (events[i] === listener) {
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events.splice(i, 1);
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break;
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}
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}
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@@ -130,164 +122,93 @@
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/**
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* Implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-registration">DOM 2 EventTarget Interface</a>}
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*
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* @param {WebSocketEvent} event
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* @param {Event} event
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* @return void
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*/
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WebSocket.prototype.dispatchEvent = function(event) {
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if (!('__events' in this)) throw 'UNSPECIFIED_EVENT_TYPE_ERR';
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if (!(event.type in this.__events)) throw 'UNSPECIFIED_EVENT_TYPE_ERR';
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for (var i = 0, l = this.__events[event.type].length; i < l; ++ i) {
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this.__events[event.type][i](event);
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if (event.cancelBubble) break;
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}
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if (false !== event.returnValue &&
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'function' == typeof this.__events[event.type].defaultHandler)
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{
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this.__events[event.type].defaultHandler(event);
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var events = this.__events[event.type] || [];
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for (var i = 0; i < events.length; ++i) {
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events[i](event);
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}
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var handler = this["on" + event.type];
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if (handler) handler(event);
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};
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WebSocket.prototype.__handleEvents = function() {
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// Gets events using receiveEvents() instead of getting it from event object
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// of Flash event. This is to make sure to keep message order.
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// It seems sometimes Flash events don't arrive in the same order as they are sent.
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var events = this.__flash.receiveEvents();
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for (var i = 0; i < events.length; i++) {
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try {
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var event = events[i];
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if ("readyState" in event) {
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this.readyState = event.readyState;
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}
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if (event.type == "open") {
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if (this.__timer) clearInterval(this.__timer);
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if (window.opera) {
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// Workaround for weird behavior of Opera which sometimes drops events.
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var that = this;
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this.__timer = setInterval(function () {
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that.__handleEvents();
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}, 500);
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}
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if (this.onopen) this.onopen();
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} else if (event.type == "close") {
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if (this.__timer) clearInterval(this.__timer);
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if (this.onclose) this.onclose();
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} else if (event.type == "message") {
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if (this.onmessage) {
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var data = decodeURIComponent(event.data);
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var e;
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if (window.MessageEvent && !window.opera) {
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e = document.createEvent("MessageEvent");
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e.initMessageEvent("message", false, false, data, null, null, window, null);
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} else {
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// IE and Opera, the latter one truncates the data parameter after any 0x00 bytes.
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e = {data: data};
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}
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this.onmessage(e);
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}
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} else if (event.type == "error") {
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if (this.__timer) clearInterval(this.__timer);
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if (this.onerror) this.onerror();
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} else {
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throw "unknown event type: " + event.type;
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}
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} catch (e) {
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console.error(e.toString());
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}
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/**
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* Handles an event from Flash.
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* @param {Object} flashEvent
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*/
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WebSocket.prototype.__handleEvent = function(flashEvent) {
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if ("readyState" in flashEvent) {
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this.readyState = flashEvent.readyState;
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}
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var jsEvent;
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if (flashEvent.type == "open" || flashEvent.type == "error") {
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jsEvent = this.__createSimpleEvent(flashEvent.type);
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} else if (flashEvent.type == "close") {
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// TODO implement jsEvent.wasClean
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jsEvent = this.__createSimpleEvent("close");
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} else if (flashEvent.type == "message") {
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var data = decodeURIComponent(flashEvent.message);
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jsEvent = this.__createMessageEvent("message", data);
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} else {
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throw "unknown event type: " + flashEvent.type;
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}
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this.dispatchEvent(jsEvent);
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};
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WebSocket.prototype.__createSimpleEvent = function(type) {
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if (document.createEvent && window.Event) {
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var event = document.createEvent("Event");
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event.initEvent(type, false, false);
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return event;
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} else {
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return {type: type, bubbles: false, cancelable: false};
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}
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};
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WebSocket.prototype.__createMessageEvent = function(type, data) {
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if (document.createEvent && window.MessageEvent && !window.opera) {
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var event = document.createEvent("MessageEvent");
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event.initMessageEvent("message", false, false, data, null, null, window, null);
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return event;
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} else {
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// IE and Opera, the latter one truncates the data parameter after any 0x00 bytes.
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return {type: type, data: data, bubbles: false, cancelable: false};
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}
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};
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/**
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* @param {object} object
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* @param {string} type
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* Define the WebSocket readyState enumeration.
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*/
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WebSocket.prototype.__createEventHandler = function(object, type) {
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return function(data) {
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var event = new WebSocketEvent();
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event.initEvent(type, true, true);
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event.target = event.currentTarget = object;
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for (var key in data) {
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event[key] = data[key];
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}
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object.dispatchEvent(event, arguments);
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};
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};
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/**
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* Basic implementation of {@link <a href="http://www.w3.org/TR/DOM-Level-2-Events/events.html#Events-interface">DOM 2 EventInterface</a>}
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*
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* @class
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* @constructor
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*/
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function WebSocketEvent(){}
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/**
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*
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* @type boolean
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*/
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WebSocketEvent.prototype.cancelable = true;
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/**
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*
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* @type boolean
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*/
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WebSocketEvent.prototype.cancelBubble = false;
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/**
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*
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* @return void
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*/
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WebSocketEvent.prototype.preventDefault = function() {
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if (this.cancelable) {
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this.returnValue = false;
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}
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};
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/**
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*
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* @return void
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*/
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WebSocketEvent.prototype.stopPropagation = function() {
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this.cancelBubble = true;
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};
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/**
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*
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* @param {string} eventTypeArg
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* @param {boolean} canBubbleArg
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* @param {boolean} cancelableArg
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* @return void
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*/
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WebSocketEvent.prototype.initEvent = function(eventTypeArg, canBubbleArg, cancelableArg) {
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this.type = eventTypeArg;
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this.cancelable = cancelableArg;
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this.timeStamp = new Date();
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};
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WebSocket.CONNECTING = 0;
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WebSocket.OPEN = 1;
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WebSocket.CLOSING = 2;
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WebSocket.CLOSED = 3;
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WebSocket.__flash = null;
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WebSocket.__instances = {};
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WebSocket.__tasks = [];
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WebSocket.loadFlashPolicyFile = function(url) {
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WebSocket.__nextId = 0;
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/**
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* Load a new flash security policy file.
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* @param {string} url
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*/
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WebSocket.loadFlashPolicyFile = function(url){
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WebSocket.__addTask(function() {
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WebSocket.__flash.loadManualPolicyFile(url);
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});
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}
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};
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/**
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* Loads WebSocketMain.swf and creates WebSocketMain object in Flash.
|
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*/
|
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WebSocket.__initialize = function() {
|
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if (WebSocket.__flash) return;
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|
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if (WebSocket.__swfLocation) {
|
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// For backword compatibility.
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window.WEB_SOCKET_SWF_LOCATION = WebSocket.__swfLocation;
|
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@@ -318,29 +239,70 @@
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// See this article for hasPriority:
|
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// http://help.adobe.com/en_US/as3/mobile/WS4bebcd66a74275c36cfb8137124318eebc6-7ffd.html
|
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swfobject.embedSWF(
|
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WEB_SOCKET_SWF_LOCATION, "webSocketFlash",
|
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"1" /* width */, "1" /* height */, "9.0.0" /* SWF version */,
|
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null, {bridgeName: "webSocket"}, {hasPriority: true, allowScriptAccess: "always"}, null,
|
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WEB_SOCKET_SWF_LOCATION,
|
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"webSocketFlash",
|
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"1" /* width */,
|
||||
"1" /* height */,
|
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"10.0.0" /* SWF version */,
|
||||
null,
|
||||
null,
|
||||
{hasPriority: true, swliveconnect : true, allowScriptAccess: "always"},
|
||||
null,
|
||||
function(e) {
|
||||
if (!e.success) console.error("[WebSocket] swfobject.embedSWF failed");
|
||||
}
|
||||
);
|
||||
FABridge.addInitializationCallback("webSocket", function() {
|
||||
try {
|
||||
//console.log("[WebSocket] FABridge initializad");
|
||||
WebSocket.__flash = FABridge.webSocket.root();
|
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WebSocket.__flash.setCallerUrl(location.href);
|
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WebSocket.__flash.setDebug(!!window.WEB_SOCKET_DEBUG);
|
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for (var i = 0; i < WebSocket.__tasks.length; ++i) {
|
||||
WebSocket.__tasks[i]();
|
||||
if (!e.success) {
|
||||
console.error("[WebSocket] swfobject.embedSWF failed");
|
||||
}
|
||||
WebSocket.__tasks = [];
|
||||
} catch (e) {
|
||||
console.error("[WebSocket] " + e.toString());
|
||||
}
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Called by Flash to notify JS that it's fully loaded and ready
|
||||
* for communication.
|
||||
*/
|
||||
WebSocket.__onFlashInitialized = function() {
|
||||
// We need to set a timeout here to avoid round-trip calls
|
||||
// to flash during the initialization process.
|
||||
setTimeout(function() {
|
||||
WebSocket.__flash = document.getElementById("webSocketFlash");
|
||||
WebSocket.__flash.setCallerUrl(location.href);
|
||||
WebSocket.__flash.setDebug(!!window.WEB_SOCKET_DEBUG);
|
||||
for (var i = 0; i < WebSocket.__tasks.length; ++i) {
|
||||
WebSocket.__tasks[i]();
|
||||
}
|
||||
WebSocket.__tasks = [];
|
||||
}, 0);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called by Flash to notify WebSockets events are fired.
|
||||
*/
|
||||
WebSocket.__onFlashEvent = function() {
|
||||
setTimeout(function() {
|
||||
try {
|
||||
// Gets events using receiveEvents() instead of getting it from event object
|
||||
// of Flash event. This is to make sure to keep message order.
|
||||
// It seems sometimes Flash events don't arrive in the same order as they are sent.
|
||||
var events = WebSocket.__flash.receiveEvents();
|
||||
for (var i = 0; i < events.length; ++i) {
|
||||
WebSocket.__instances[events[i].webSocketId].__handleEvent(events[i]);
|
||||
}
|
||||
} catch (e) {
|
||||
console.error(e);
|
||||
}
|
||||
}, 0);
|
||||
return true;
|
||||
};
|
||||
|
||||
// Called by Flash.
|
||||
WebSocket.__log = function(message) {
|
||||
console.log(decodeURIComponent(message));
|
||||
};
|
||||
|
||||
// Called by Flash.
|
||||
WebSocket.__error = function(message) {
|
||||
console.error(decodeURIComponent(message));
|
||||
};
|
||||
|
||||
WebSocket.__addTask = function(task) {
|
||||
if (WebSocket.__flash) {
|
||||
task();
|
||||
@@ -349,28 +311,30 @@
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Test if the browser is running flash lite.
|
||||
* @return {boolean} True if flash lite is running, false otherwise.
|
||||
*/
|
||||
WebSocket.__isFlashLite = function() {
|
||||
if (!window.navigator || !window.navigator.mimeTypes) return false;
|
||||
if (!window.navigator || !window.navigator.mimeTypes) {
|
||||
return false;
|
||||
}
|
||||
var mimeType = window.navigator.mimeTypes["application/x-shockwave-flash"];
|
||||
if (!mimeType || !mimeType.enabledPlugin || !mimeType.enabledPlugin.filename) return false;
|
||||
if (!mimeType || !mimeType.enabledPlugin || !mimeType.enabledPlugin.filename) {
|
||||
return false;
|
||||
}
|
||||
return mimeType.enabledPlugin.filename.match(/flashlite/i) ? true : false;
|
||||
};
|
||||
|
||||
// called from Flash
|
||||
window.webSocketLog = function(message) {
|
||||
console.log(decodeURIComponent(message));
|
||||
};
|
||||
|
||||
// called from Flash
|
||||
window.webSocketError = function(message) {
|
||||
console.error(decodeURIComponent(message));
|
||||
};
|
||||
|
||||
|
||||
if (!window.WEB_SOCKET_DISABLE_AUTO_INITIALIZATION) {
|
||||
if (window.addEventListener) {
|
||||
window.addEventListener("load", WebSocket.__initialize, false);
|
||||
window.addEventListener("load", function(){
|
||||
WebSocket.__initialize();
|
||||
}, false);
|
||||
} else {
|
||||
window.attachEvent("onload", WebSocket.__initialize);
|
||||
window.attachEvent("onload", function(){
|
||||
WebSocket.__initialize();
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user