Files
TwitchDropsMiner/tests/test_settings_api.py
github-actions[bot] c9fefed1a9 feat: Enhance dashboard with Wanted Drops Queue and Benefit Filters
- Implemented 'Benefit Type' filtering (Item, Badge, etc.) in backend and settings UI.
- Redesigned 'Wanted Drops Queue' as a card-based, masonry layout.
- Added 'Game Groups' to Wanted Queue for better organization.
- Added variable height support for Inventory cards.
- Added proxy support and verification logic (from previous steps).
- Added unit tests for new filters and UI logic.
2025-12-14 21:46:14 +11:00

59 lines
2.4 KiB
Python

import asyncio
import unittest
from unittest.mock import MagicMock, AsyncMock, patch
from src.web.app import SettingsUpdate
from src.web.managers.settings import SettingsManager
from src.config.settings import Settings
class TestSettingsAPI(unittest.IsolatedAsyncioTestCase):
def test_settings_update_model(self):
# Verify model accepts new fields
update_data = {
"inventory_filters": {"show_upcoming": True},
"mining_benefits": {"BADGE": True}
}
model = SettingsUpdate(**update_data)
self.assertEqual(model.inventory_filters, update_data["inventory_filters"])
self.assertEqual(model.mining_benefits, update_data["mining_benefits"])
async def test_settings_manager_networking(self):
# Mock dependencies
mock_broadcaster = AsyncMock()
mock_settings = MagicMock(spec=Settings)
# Configure mock to satisfy get_settings() calls
mock_settings.language = "en"
mock_settings.dark_mode = False
mock_settings.games_to_watch = []
mock_settings.proxy = "http://proxy"
mock_settings.connection_quality = 1
mock_settings.minimum_refresh_interval_minutes = 30
mock_console = MagicMock()
mock_callback = MagicMock()
manager = SettingsManager(mock_broadcaster, mock_settings, mock_console, on_change=mock_callback)
# 1. Update Inventory Filters (Should NOT trigger callback if not games/benefits)
inv_filters = {"show_upcoming": False}
manager.update_settings({"inventory_filters": inv_filters})
mock_callback.assert_not_called()
self.assertEqual(mock_settings.inventory_filters, inv_filters)
mock_console.print.assert_called_with("Setting changed: inventory_filters updated")
# 2. Update Mining Benefits (SHOULD trigger callback)
benefits = {"BADGE": False}
manager.update_settings({"mining_benefits": benefits})
mock_callback.assert_called_once()
self.assertEqual(mock_settings.mining_benefits, benefits)
mock_console.print.assert_called_with("Setting changed: mining_benefits = {'BADGE': False}")
mock_callback.reset_mock()
# 3. Update Games to Watch (SHOULD trigger callback)
games = ["Game 1"]
manager.update_settings({"games_to_watch": games})
mock_callback.assert_called_once()
if __name__ == '__main__':
unittest.main()