from __future__ import annotations import sys import ctypes import signal import asyncio import logging import argparse import traceback from typing import Optional from twitch import Twitch from version import __version__ from exceptions import CaptchaRequired from constants import FORMATTER, LOG_PATH, WINDOW_TITLE class ParsedArgs(argparse.Namespace): _verbose: int _debug_ws: bool _debug_gql: bool log: bool idle: bool tray: bool debug: bool game: Optional[str] @property def logging_level(self) -> int: return { 0: logging.ERROR, 1: logging.WARNING, 2: logging.INFO, 3: logging.DEBUG, }.get(self._verbose, logging.DEBUG) @property def debug_ws(self) -> int: """ If the debug flag is True, return DEBUG. If the main logging level is DEBUG, return INFO to avoid seeing raw messages. Otherwise, return NOTSET to inherit the global logging level. """ if self._debug_ws: return logging.DEBUG elif self._verbose >= 3: return logging.INFO return logging.NOTSET @property def debug_gql(self) -> int: if self._debug_gql: return logging.DEBUG elif self._verbose >= 3: return logging.INFO return logging.NOTSET # handle input parameters # NOTE: due to using pythonw to run the main script, CLI help via '-h' and generally any # console output is not available. The input arguments still work though. parser = argparse.ArgumentParser( "Twitch Drops Miner (by DevilXD).exe", description="A program that allows you to mine timed drops on Twitch.", ) parser.add_argument("--version", action="version", version=f"v{__version__}") parser.add_argument("-v", dest="_verbose", action="count", default=0) parser.add_argument("--debug", dest="debug", action="store_true") parser.add_argument("--debug-ws", dest="_debug_ws", action="store_true") parser.add_argument("--debug-gql", dest="_debug_gql", action="store_true") parser.add_argument("-g", "--game", default=None) parser.add_argument("--idle", action="store_true") parser.add_argument("--tray", action="store_true") parser.add_argument("-l", "--log", action="store_true") options: ParsedArgs = parser.parse_args(namespace=ParsedArgs()) # check if we're not already running try: exists = ctypes.windll.user32.FindWindowW(None, WINDOW_TITLE) except AttributeError: # we're not on Windows - continue exists = False if exists and not options.debug: # already running - exit sys.exit() # handle logging stuff if options.logging_level > logging.DEBUG: # redirect the root logger into a NullHandler, effectively ignoring all logging calls # that aren't ours. This always runs, unless the main logging level is DEBUG or lower. logging.getLogger().addHandler(logging.NullHandler()) logger = logging.getLogger("TwitchDrops") logger.setLevel(options.logging_level) if options.log: handler = logging.FileHandler(LOG_PATH) handler.setFormatter(FORMATTER) logger.addHandler(handler) logging.getLogger("TwitchDrops.gql").setLevel(options.debug_gql) logging.getLogger("TwitchDrops.websocket").setLevel(options.debug_ws) # client run loop = asyncio.get_event_loop() client = Twitch(options) signal.signal(signal.SIGINT, lambda *_: client.close()) signal.signal(signal.SIGTERM, lambda *_: client.close()) try: loop.run_until_complete(client.run()) except CaptchaRequired: client.prevent_close() client.print( "Your login attempt was denied by CAPTCHA.\nPlease try again in +12 hours." ) except Exception: client.prevent_close() client.print("Fatal error encountered:\n") client.print(traceback.format_exc()) finally: signal.signal(signal.SIGINT, signal.SIG_DFL) signal.signal(signal.SIGTERM, signal.SIG_DFL) loop.run_until_complete(client.shutdown()) if not client.gui.close_requested: client.print( "\nApplication Terminated.\nClose the window to exit the application." ) loop.run_until_complete(client.gui.wait_until_closed()) client.gui.stop() client.gui.close_window() loop.run_until_complete(loop.shutdown_asyncgens()) loop.close()