#pragma once #include #include inline void quaternionToEuler(geometry_msgs::Quaternion q, double& roll, double& pitch, double& yaw) { tf::Quaternion tfq(q.x, q.y, q.z, q.w); tf::Matrix3x3 m(tfq); m.getRPY(roll, pitch, yaw); } inline void eulerToQuaternion(geometry_msgs::Quaternion& q, double roll, double pitch, double yaw) { tf::Quaternion tfq(roll, pitch, yaw); quaternionTFToMsg(tfq, q); }